Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Sign in to follow this  

    JDoom Blurp


    Linguica

    Jaakko Keränen has updated the JDoom homepage explaining exactly how to go about using MD2 models with the hardware-accelerated source port (something I haven\'t tried yet), talking about some textures problems when using a Voodoo3, and giving a new email addy he can be reached from.

    Sign in to follow this  


    User Feedback

    Recommended Comments

    I got the Chex Quest at an eBay auction a while back and figured I mention it. So on with the story...Fiffy 8 is still around if your having a hard time finding it. Hell to Pay keeps showing up on ebay once in a while and Perdition's Gate I got from this guy who read these posts. Contact me 4 info;)

    Share this comment


    Link to comment

    i have a voodoo 3 3000 agp and i dont have any problem with textures in jdoom. it took me awhile to get jdoom to work, but now it does and its awesome. i can only hope that at some point, eternal doom will run and render under jdoom the same way doom.exe does

    Share this comment


    Link to comment


    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×