Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Sign in to follow this  

    JHexen Progress


    Jaakko Keränen has posted a progress report on his OpenGL Hexen port JHexen. Like Quake2, he has split up the game between a basic engine and a specific game DLL. This already seems to be "working quite nicely". Because of this split a JDoom and a JHeretic port are now a real possibility, as well as ports to different operating systems. Also on his to-do list are 3D sounds, a new key binding system and network-related improvements.

    Sign in to follow this  

    User Feedback

    Recommended Comments

    There are no comments to display.

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now