The Dteam 3D Design Guild page has posted a short interview they conducted with id Software artist Kevin Cloud. The interview centers around the new Doom game yet is predictably short on detail as id Software is as tight-lipped about the new game as ever.
dolo: What kinds of technical innovation can we see with Doom 3 and what facet of Doom 3 impresses you the most right now?For the full interview, click here. Thanks go to mewse, Dima, and Jens Rösner.
Kevin Cloud: There is still some R&D going into DOOM and John and Adrian would put a contract out on me if I talked specifically about innovations in DOOM