Colin Phipps sent word that BSP v5.1 has been released. Here's the list of changes:
- Compressed blockmap support, contributed by Simon "fraggle" Howard. Not enabled by default, but might be in a future version.
- No longer strips 0-length lines - these are a legitimate editing feature; if your level editor makes them when you don't want it to, then fix your editor.
- No longer removes the content of MAPxx or ExMx lumps (these are used by some ports to contain extended data e.g. Fragglescript)
- fixes to big endian support, from Oliver Kraus
If you don't already know, BSP is probably the most popular Doom nodebuilder around. You can download this latest version at the BSP homepage, of course.