Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Sign in to follow this  

    New DTest


    Mordeth

    At the JDoom site you can find a new test version of the client/server executable DTest. Among the improvements are:

    • Memory leak in MD2 loader fixed.
    • Music player pitch bend bugs fixed.
    • Wall orientation affects lighting (it'd now appear that world light comes from the right).
    • -maxzone accepts K and M as postfixes. For instance, "-maxzone 16m" allocates 16 megs, and "-maxzone 9500k" would allocate 9.5 megs for the memory zone.
    • The Enter key is no more hardcoded in JDoom (to view the last HUD message use the console command msgRefresh).
    You can find the new DTest mirrored at our source port section.

    Sign in to follow this  


    User Feedback

    Recommended Comments

    Can't think of any other way he'd say he's leaving us (pre-army thing) and then still be working on the code. :)

    Share this comment


    Link to comment
    Guest Anonymous User

    Posted

    Do you need a 3d accelerator to run JDoom? Does any port use MD2 models with out the need of an accelerator card?

    Share this comment


    Link to comment


    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×