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    New glBSP


    Andrew Apted sent word that version 1.94 of glBSP, the full-3D WAD compiling utility, has been released. Here\'s a list of the changes in this new version, as sent along:

    • shows percentage while loading and saving.
    • shows warnings when results overflow normal DOOM limits.
    • shows warnings for extremely long linedefs and nodes.
    • fixed serious bug with blockmap truncation code.
    • new -maxblock option gives control over blockmap truncation.
    • fixed some build problems with very narrow subsectors.
    • fixed warnings about 2s linedefs with no left side.
    • new \"slightly better than nothing\" reject support.
    • code is much more modular: UI has been separated out.
    • improved debugging code.
    Note that the DOS version is not available yet.

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