Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Sign in to follow this  

    New glBSP


    mewse

    The glBSP page has been updated with a new 2.10 version.

    This release should fix crashes with JHexen.
    Other changes in glBSP 2.10 include:

    - support V3 GL-Nodes (handle insanely complex levels).
    - comprehensive problem report when levels fail.
    - handle levels containing more than 32767 sidedefs.
    - removed -fresh option (now the default), added -fast option.
    - removed code to detect and ignore dummy sectors.
    - overlapping linedefs are detected and ignored.

    It's a nodesbuilder for OpenGL Doom ports, in case you're new around here. I don't think I can explain what a nodesbuilder is.

    Sign in to follow this  


    User Feedback

    Recommended Comments

    sgtcrispy said:

    FP!
    Cool beans. Now make some Hexen maps people!! ;)


    Hexen sucks! Anyways, it's good to see this is still being worked on.

    Share this comment


    Link to comment


    Please sign in to comment

    You will be able to leave a comment after signing in



    Sign In Now

×