Two years after the last major version release, Odamex 0.5.0 has been released. This new version of Odamex introduces dozens of bug fixes, new features, and useful optimizations for server administrators and players alike.
Improved netplay will be the most noticable optimizations for most users in Odamex 0.5. Default rate caps have been raised for both client and server which allows for bandwidth intensive coop games (Scythe 2 Map25 for instance) and large ffa games. In theory, a non-coop server with appropriate bandwidth would be able to host almost a hundred players without issue. While that may sound excessive, it just shows what Odamex is now capable of. Other changes made are related to various map and item/weapon desyncs. Odamex 0.5.0 includes an improved server protocol as well as an updated launcher interface.
Along with a more detailed explanation of the changes that have come with Odamex 0.5 is some information about bugs still existing for Windows Vista/7 users (along with suggested work arounds) and details on how to get more involved with the Odamex project. The Odamex team encourages an open, interactive community that helps each other and, in turn, helps the project. Go grab Odamex 0.5 now to begin playing today!