Gamasutra, a gaming news and game development job posting site has decided to start providing archived issues of its Game Development Magazine online, and which did they start with? Doom of course! From the article:
Starting a new column reprinting classic Game Developer magazine articles, this January 1994 premiere issue article goes behind the scenes of Id Software's Doom, talking to John Carmack and revealing technical specifics of the seminal game's creation.
While there may not be any new information in general it's still a fun read, and who doesn't like reading a bit more of how Doom came about?