Proff sent news that the new version of PRBoom, 2.2.1, is ready. Here\'s a list of the changes from 2.2.0 to 2.2.1:
- improved fix for demo sync problems with lost souls bouncing off floors
- fixed bug where loading a -fast or -respawn savegame failed to restore those options properly
- fixed demo sync bug with doors also tagged to lift triggers
- fix some endianness problems in the OpenGL renderer
- hopefully fixed some problems compiling for Linux/ARM
- fix multi-level demo time totals to agree with compet-n
- linux rpm is now a bit more standardised
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