Last month, Retro Asylum recorded an interview with John Romero while he was visiting Revival Retro 2014:
During the interview John talks about what making games means to him, what Doom's legacy is for modern developers, Daikatana's marketing, how he'd change modern day shooters and how Doom's shareware model back in the day is replicated in today's free to play market.
You can listen at the post linked above or here.
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