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    Reznor On Doom 3


    Linguica

    I see over at the Macworld site that they've conducted an interview with Trent Reznor about his use of a Mac in his musicmaking. However, there's also this little question which is of interest:

    Q: After providing the music for Quake, are you scoring any more games?

    Reznor: I've been discussing things with Id Software for Doom III. It's not formalized at this point, but it's something I really want to do. When I did Quake, we were still questioning if the audio was going to be streamed off of CD, which if it wasn't was incredibly limiting. But with as interactive as things are now, and as immersive as the engine they've been working on is graphically, and some of the program is so moody; it's like scoring a film. Yet it's much more intense than a film because it doesn't always go the same way, it has to be interactive. Plus the mood of the game is so dark and evil, it's interesting to me.

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    More and more American films and TV shows seem to be using British Indie music (e.g. Behind Enemy Lines has Feeder's Buck Rogers, and one episode of Smallville has Gorillaz's Clint Eastwood), so I live in hope that American PC games will start using this stuff too :)

    Obviously not the new Doom game though.

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    Guest Striker

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    I like the Quake sound fx and if I was correct in reading them they were all done by that lad. Though we are discussing music though....

    The music was kinda give and take some areas it was good some it was bad. It was very moody and for someone who was used for music from something like Doom I came into this more ambient thing and it just seemed strange. Though at the same time it did succeed in this goal I could walk down a level creeped out turning suddenly to find nothing behind me. It was eerie though perhaps it would have been better if they didn't do the music off the CD which would have left more room for more music time since Reznor be using a more compress format. The Soundtrack is not without its good tracks like the techno base music the opening theme music I liked especially. I will admit a few tracks I wasn't too fond of but there was a cd track change command to amend that.

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    >> dude, do you even know what doom was in it's very early stages before they even started programming the engine? it was a game based on aliens.

    Very good. I suppose I should take 1000 lashings for my insolence.

    An observation my friend nothing more.

    You put a screen showing the first Alien movie alongside a monitor showing the Doom3 demo and there's little to tell between them.

    In other news... I actually remember from a yonks old interview with Carmack why it's called 'Doom'.
    A real crappy reason behind it but should satisfy the purists.
    But then you all probably know that aswell.

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    Whatever the music is, not everyone will like it -damned if they do, damned if they don't etc.
    I for one am hoping for a damned good display of NIN, but hell I never play with the music on, and if I were it'd always be winamp in the background...

    But hey, what about Converter, VNV Nation, Suicide Commando....

    (heh and don't anyone pull me up for categorising these bands in the same sentence, it's a range ;)

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    Don't kill me, but a soundtrack by System of the Down would great, as long as Mr. Tom Green look-alike wasn't doing vocals :)

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    OH F&^% YES!!! HELL F%^&$^& YESSSS!!!!! YOU BETTER FREAKING DO IT TRENT!!!!! just dont have id advertise the band in the game! well maybe a NIN cd case on a desk or in a drawer, but thats all! GOD DAMN MAN I SWEAR IF YOU DONT DO THIS, I WILL PERSONALY KICK YOUR FRIGGEN A$$!!!!!!!!

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    Bobby Prince is a talented musician. You *have* to be to work with such constraints back in those days. If you knew anything Blake Stone was to have a much better midi soundtrack until Jam Productions called Prince up to trim the midi's down for it to save on memory space (as the midi's at that point were too large).

    And I have got plenty of Bobby Prince's mp3's.

    I suspect however you have something like a SB AWE 32/64 and every midi file sounds crap to you.

    And never EVER mention CRAP like Feeder *again*.

    Do you know how many searches for "Buck Rogers In The 25th Century" soundtrack cd was mucked up with links to their garbage?

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    Sure, a lot of Feeder's latest stuff is a bit crap (Buck Rogers was great until you heard it for the 10 millionth time, same with their latest single Just A Day). But listen to their early, metal/indie stuff and you'll soon change your mind.

    Hell, Blur and Oasis both make shite music nowadays, but you can hardly argue that nearly all of their early songs are classics.

    Bobby Prince simply cannot make CD quality music, all his MP3's sound like MOD music made circa 1995 or so. I don't know whether its his equipment, his samples or just him, but what I've heard of his non-MIDI stuff certainly isn't of a high enough quality to be included in a modern game.

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    BTW, I have an SB Live!, not a 32 or 64. In fact, I've listened to Doom MIDI's on nearly everything Creative card you can imagine (other than a 64), plus an Adlib, Sound Galaxy, etc, and they sounded great on all of them (well, for the time of when I used those cards anyway)

    I never said that his MIDI's sound crap, far from it (especially considering that most of them are *cough* "inspired" by existing songs). But you simply cannot use MIDI music or MP3s that sound like slightly spruced up MIDIs in commercial games for the 21st century.

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    Whoops, that should have read:

    Hell, Blur and Oasis both make shite music nowadays, but you can hardly argue that nearly all of their early songs areN'T classics.

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