Sirjuddington has posted up a new version of the Doom editor Slade, now at 3.1.0. This is a major release; the program itself has had many new features and fixes added, and the map editor has had a substantial upgrade too, for example:
- Support for Doom, Hexen and UDMF format maps
- 'Split' game configuration system - just select a game and a port, no more long list of 'ZDoom + Doom 2', 'ZDoom + Doom 1' etc. configs
- Syncs up with the resource editor - changed a texture? it'll update in the map editor
- Nice looking, smoothly animated 2d map editor view
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