Swift Death, an extremely difficult Boom-compatible 32-level megawad created by French Doomer FranckFRAG (plus some guest maps by JCD and Memfis), has now reached its final edition. The purpose of the megawad is to challenge the speedrunning community to complete the maps as quickly as possible and provide the community with more exciting demos. However, it does have difficulty settings implemented for practice and recreational play, and Deathmatch and Cooperative Starts for multiplayer modes. (The text file suggests "Survival Cooperative" for ZDaemon and Zandronum.) As different versions of the same wad can be a real hassle for the community, the final version of Swift Death states that speedrunners can now go forth, compete, and dominate maps of this megawad without the risk of a new version obsoleting their demos, so we can expect a whirlwind of new runs for this exciting new Doom experience!