After what has no doubt been a very long development period, Stronghold: On the Edge of Chaos, Tormentor667's latest project, has been released to the public. This massive project takes the Invasion game mode from Skulltag, and turns it into something much more challenging by introducing strongholds, which the player must defend from the oncoming swarms of demons. It is personally recommended by the testing team that, if you are not an experienced player, playing on an easier difficulty level might be ideal for you. The first full release candidate of the project can be downloaded here. All feedback received will go towards making release candidate 2 (and its eventual /idgames release) completely perfect. Note: Due to an issue with the source port, Skulltag users will have to download this very small patch in order to properly display the new status bar: here.