After a development time of almost two and a half years, and a two-month long public beta testing stage, dream team Ribbiks (swtw, sd20x6, crumpets) and Dannebubinga (c-shock, c-shock2) have officially and finally released their suspiciously named collaborative 32-level Boom-compatible megawad entitled Sunlust.
Don't be fooled by the wonderfully, visually attractive screenshots. Sunlust is a distinctly challenging megawad, designed to put even the toughest expert Doom players to the test, and designed to counter the norm of most Doomers playing exclusively on Ultra Violence. But that's okay since Sunlust has been extensively tuned for each difficulty setting, and the duo encourages players to play on Hey Not Too Rough or Hurt Me Plenty for their first time. If that's not enough, it has also been tested in Zandronum in Cooperative and Survival Cooperative so you and your space marine friends can venture through the beast together!
Sunlust features many new maps designed specially for the project, but also features some mostly refurbished unreleased maps that were intended for other projects, such as what would have been dannebubinga's Combat Shock 3(!), and some unused stuff that almost landed in Ribbiks' Swim With The Whales. Hopefully Sunlust will help pave the way for a new trend in mapping pairs and small teams working together to release more highly-anticipated megawads such as this one. While there's no talk of an official Sunlust sequel, Ribbiks states he'll have more projects to release in the the future. For now, us Space Marines certainly have our work cut out for us!
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By 40oz
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