Yay, Scythe! Find out why I like it so much by reading the rest of this top story (well, until some unimportant Doom 3 news takes over) today! Anyway, I'm reviewing five SP wads, one DM wad and a new version of Wintex! Not exactly a great week for /newstuff, but I don't care. *insert filler here*
Bloodworks - Bob Larkin
(wad) (txt) - Enhanced Port - SP
Erm... ok. First off, this map is incredibly cramped, with very little space to go around. Secondly, I have no clue where to go after the first switch, and it's a repeatable switch as well! I couldn't find any clues on where I was meant to go. There's also some areas which I think were meant to be inaccessable, but they were able to be walked through. With all of those annoying factors, I consider this wad a flop. Stay away it, or I'll shall smite you to hell!
Cyber Arena 3 - Agent Spork
(wad) (txt) - Legacy - SP
Well, I have mixed feelings about this. The scripting is quite nice and clean, the detailing is very nice, but the gameplay SUCKS. Remember kids, it helps to have interesting battles, not a montage of "*blam* run *blam* run *blam* run *blam* etc etc etc." crap. Yes, in all of these levels, you have to fight cyberdemons in symmetrical arenas, which become awfully dull after a while. There's a secret level, where you have to avoid rapid-firing cyberdemons for 3 minutes. All you have to do is strafe around the outer area for the whole 3 minutes, and you will win unscathed. The problem is that after 3 minutes, the level is still going! Even though it says "you win", you're still playing in it. Oh well, whatever. Don't download it, it's a waste of HD space.
Scythe - Erik Alm and Kim "Torn" Bach
(wad) (txt) - Doom2.exe - SP
This has to be the best megawad of the year. I don't care if anything else which is "better" comes along, this is proof that you don't need crappy gothic or Quake textures to make decent levels. The gameplay is top-notch, and it's detailing is very high in quality. The levels become progressively harder, with some interesting Doom2.exe tricks (check map28 if you want to know what I mean) and very hard levels near the end. The surprising thing about this is that it only took a grand total of 25 days to make! 32 maps in 25 days, you do the math. Still, this is incredible for how much work was put into them. If you don't play this, I'll banish you to the land of undying.zip. Go download it today you fool!
Spinal Injury - Dennis "Exl" Meuwissen
(wad) (txt) - Doom2.exe - SP
Well, this wad definitely has that oldschool feeling in it. You know, with the basic texturing but with excellent gameplay feel. This is one of those, or it tries to relive the good old days of mapping. It's a bit short though, but I guess it feels like you were taking a nostalagia trip or something. Oh yeah, it has a very strong E2-ish atmosphere, mixed with a bit of E3. I'm a bit concerned with what the author wrote in the text file, as it says "An OpenGL\DirectX renderer is recommended because of lightning usage.", but a few lines down, it says "A little vanilla Doom map". Whatever. Ignoring that, you should take a look at this wad, you might be interested.
Torment and Torture 3 : Fortress of Damnation - Daniel "Tormentor667" Gimmer
(wad) (txt) - ZDoom 2.0 - SP
Wow, I must say that this is pretty impressive overall. Even though it literally looks like shit (yuck, overuse of brown texturing makes my eyes cry) and the fact that the first map was running at about 5 frames per second on this crappy computer of mine, this map just screams out gameplay and detailing. It even uses heretic monsters (with modified graphics), and a new weapon which well... isn't exactly the greatest or easiest to use either. Even though there are some minor flaws, I recommend you to play this now. A decent frame rate in map01 would really be appreciated though.
Undying - Daniel "Doomer34" Carroll
(wad) (txt) - Legacy - DM
Avoid. That's my review of it in short. But since I'd get murdered if I did a short review on any level, so I guess I have to say what is wrong with it.
Everything about it sucks. The texture choice is horrible, the layout is horrible AND symmetrical (ugh), the gameplay is very dull, and to top it off, the author doesn't even use correct lighting on the Legacy 3D floors! This is an absolute disgrace. This makes dwango1 look godlike.
Wintex 5.0 - Javier Almenara
(exe) (txt) - N/A - N/A
Yay, a new version of Wintex! I haven't exactly found out what is new in this version, but there seems to be a few changes to it. For those who don't know, Wintex is a wad management program, where you can add sounds, textures, sprites, almost anything! And the beauty of this is that it's freeware too!