Hello and welcome back to yet another edition of The /newstuff Chronicles. After a 29-month hiatus, the best reviewer is back to making things not suck again; well, at least for 1/3 of the time. It should come as no surprise that with #200 coming up next week, this week's selections are extremely wilted. In fact, this may be one of the most dampened editions in all of /newstuff's four plus years, when considering quantity and quality. Whatever the case, we always take what we can get with the most appropriate attitude. This week's attitude is one of outrage, humbleness, and utter carefree boredom. The /newstuff Chronicles #199 sucks, and we're okay with that.
- Hope by Jorge
Llubia
10kb - Doom2 - SP + Coop + DM - 1 map -
This "first-attempt" WAD by Jorge is carefree and loose, yet strangely inhibited. This author obviously has no care for consistency, fun, or gameplay balance, but he still seems to restrict himself to the overplayed themes of hallways, rooms, rectangles, circles, and flat areas. This map is relatively short, but it's still a challenge to finish. The monsters are big enough to stop you, but there's opportunity enough to kill them and/or avoid them. If you love maps where it's overwhelmingly difficult to find any bright spots or defining characteristics, you'll like this one.
- Lab at Deimos
by Assphalt
524kb - Doom2 - SP + Coop - 1 map -
In another devastating blow to any chance we ever had of finding anything remotely unique to say about any WAD released this week, this WAD is truly typical and normal. This level plays extremely heavily on the room/hallway theme. Each area is either a small room or a cramped hallway. It's also quite average in difficulty, with small-to-medium weapons and small-to-medium monsters. With any real effort, it should only take a couple of minutes to finish. On the moderately-lit side, this map uses some brown texture replacements. Don't forget to look for those average-difficulty-to-find secrets.
- Crouch MoD Demo map
by Jimi
3,291kb - JDoom - Doom, Doom1, Doom2, Plutonia, TNT - SP + Coop + DM - possibly 1 map
This is more of an engine-modification than a level replacement. In fact, I can't say with any certainty that there is a level here, despite the author's claims of a demo map. I'm also not sure how many people will actually be able to crouch while using this add-on, as I certainly wasn't able to. What we DO know about this add-on is that it provides weapon kickback effects for JDoom. But would any Doomer seriously want to disadvantage themselves in this way? I can't wait to find out.
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