Hey there, it's everybody's favourite controversial reviewer doing another round of /newstuff goodness. Removing all of that 1994 crap (and some WAD filled with modified user-made Hexen levels), we have a grand total of five zips to cover this week. Do they have any chance of being regularly played WADs? Find out in this edition of /newstuff by clicking on that "Read more" link now!
A day of Revnants and Archviles - Cecelia
Legacy - SP - 123kb -
CRAPGOODNESS PACKED INTO A SINGLE MAP
Beyond Kadath - Chad Noles
Enhanced Port - SP - 471kb -
According to the author, this WAD was shelved in 1995 due to not having the time to complete production of this level. If this WAD was released in 1995, I'd be going "holy crap that's so awesome", but the overall score gets reduced to "hey that ain't bad" for being left alone for 10 years. The level is very atmospheric, and the music replacement backs up the atmospheric feel of the level. The difficulty level is moderate, but you might get a bit confused on where you have to go, as there's a secret door that you need to find to even fight some monster, and there's also a medium-sized maze with an easily forgettable blue key-locked door hidden within the maze. I was running around in circles for five minutes until I remembered about the door, and then I continued to finish the level without any problems. The detail varies from being great to really ugly, and there does not appear to be a consistant theme throughout the entire map. It's an OK map, but there's definitely better in /newstuff this week.
Head Survival - James Lord ( Zippy )
ZDoom - Coop - 1003kb -
Head Survival is (more or less) unique in being a map where you have to continiously fight until you complete Round 20. The pre-fighting is unique in that you can choose one of four special abilities, such as having more health per round, having a rocket launcher, and being able to summon monsters. It also appears that this map was created with co-op in mind, since I only got up to Round 6 before I died a horrible death. Still, if co-op and staying alive is your thing, you might want to check this out.
Hi-Tech Hell 2 - Alien Tech - Simo Malinen
Legacy - SP - 3091kb -
Apparently DD_133 couldn't get this WAD to work, so I'm going to review it (plus it gives me something to do):
This is a set of seven maps that utilises the many features of Legacy to their greatest capabilities. The gameplay and detail are absolutely fantastic, and the cutscenes are very beautiful to watch (plus skippable, for those who prefer action). The last time a Legacy WAD of this calibre was released was none other than Nimrod, and this may possibly be even better than the WAD commonly known as the "definite Legacy PWAD". There are a few minor problems however (personal preference thing), such as the lack of new music and the first action-based area is a little bit tough to get past if you don't notice the weapons hidden behind vent grates. I recommend that you play this now.
Lost Base - Ravage
ZDoom - N/A - 45kb -
A new map by Ravage that is heavily inspired by the stylings of Episode 1 (UNORIGINAL) which replaces E1M1. The detail and texturing is extremely similar to what you expect with a typical E1-inspired map, but the most interesting thing of this map is the somewhat easy difficulty of this level. I completed this WAD without dying once, although I did not have much ammo left when I hit the exit switch. The map is not that large in size, and can be easily finished within three minutes if you actually tried. Overall the map isn't that bad, but it is something you'd expect from an episode replacement, not a single map.