Hey everybody, it's Weasel again. Considering I did so well with the last couple /newstuffs I did, I figured I'd start doing things full time as an Official /newstuff Reviewer. All you people that think deathz0r's reviews aren't that great can try mine on for size! HERE GOES!
Power Hand Imp - Sausage
doom.exe - Solo Play - 44 KB -
A sprite edit by Sausage of the Doom Imp. It's all grey and its hands are all purple. It also throws purple fireballs at you. In its present form, it replaces the default imp, so behavior wise, it's no different. It would make a good resource for those of you wanting to make new monsters in Decorate or something though. I think it looks pretty nice, personally, but I'd rather not see so many Imp edits. Why not edit something like the Mancubus or Revenant, since those have barely been touched?
Dystopia3: Re-Birth of Anarchy - Anthony Czerwonka
doom2.exe - Solo Play - 34 KB -
Anthony presents us an add-on level for Dystopia 3 - rather, it's a new map that uses Dystopia 3's textures. While the text file claims that the wad is geared to all kinds of Doomers and has "well balanced game play", I beg to differ somewhat - playing the usual way (pistol start on HMP), the first room killed me at least five times because of the tight space and the number of Revenants coming at me. I eventually had to switch down to ITYTD to have enough ammo to fight them, and from there it just got too easy. The first room is just too hard when playing at a reasonable difficulty. The rest is just fine. I didn't have any problems finding health or ammo, and the texture usage makes this a very colorful map. I kinda liked it.
HERETIC: Dystopia level - ANTHONY CZREWONKA
Heretic Support - Solo Play - 61 KB -
Anthony's second offering this week is another level with "Dystopia" in the name - except it's a Heretic level and has nothing to do with Iikka Keranen's megawad. He claims it's his first level, and it's somewhat well put together (outside of the lackluster layout and occasionally confusing map structure). The map is brought to a frustrating halt by the last area, which contains all three bosses - the Iron Lich, the Maulotaur, and D'sparil, who killed me every time. It's pretty decent as far as Heretic maps go, outside of the ending and some occasionally confusing texture choices (but then, you can't really do much better with Heretic's default texture set).
Dystopia Level - ANTHONY CZREWONKA
doom2.exe - Solo Play - 79 KB -
This is mostly the same map in terms of basic layout, except it's converted to Doom 2 from Heretic. Anthony has modified several parts of the level though, adding more detail and a few extra places to take cover (since there's more hitscan enemies than before). Quite a bit better than the Heretic version, though it still takes a bit to figure out that the demon-head walls are supposed to be doors (especially in the green marble room that you start out in).
Fetals Asylum - ANTHONY CZERWONKA
Heretic Support - Solo Play - 89 KB -
Another Anthony wad, this time not even placing Dystopia in its name. It's for Heretic, which immediately brings the lack of usable textures to the forefront. Once again Anthony has placed all three bosses in the map on harder difficulties. The first map is not much good, but the second map is far better than anything else by him that I've reviewed (so far, anyway).
ZSuper Turbo Turkey Puncher 3 - Isle
ZDoom Compatible - Solo Play - 154 KB
I was wondering when somebody would do this! The cult favorite Super Turbo Turkey Puncher 3, from Doom 3 has been ported to classic Doom. This version is almost 100% accurate to the original, and it's an amusing way to kill a few minutes.
DOOM2: Recylced DeathMatchs - ANTHONY CZERWONKA, Adelusion, PCC TonyC, w/addtional (Original) Authors
doom2.exe - SP/DM - 187 KB -
This is a decent series of eight old deathmatch maps. Fast, furious, and full of BFGs. Seriously - if you don't like people using BFG's in deathmatch games, avoid this one. Otherwise, be my guest. The levels themselves look pretty decent, and have no serious errors (deathtraps, dead-ends, etc.) that I could find.
The Panels of Peril - Martin Howe (a.k.a. The Crazy Cat)
doom2.exe - n/a - 1350 KB
From Martin Howe comes a pack of textures - all of them based on Doom's olive-green panelling. This showcases a surprising amount of variety, especially if you're trying to make a convincing tech-base environment with a consistent style. Probably best in combination with some of Nightmare's texture packs.
Duke Nukem Texture Pack - Daniel "Tormentor667" Gimmer
doom2.exe - n/a - 2284 KB
Just about all the textures from Duke Nukem 3D. Just in case you wanted to make a Duke Nukem style map but couldn't be bothered to acquire a copy and convert them all to Doom format yourself. There's no demo wad either, but the text file promises one in Tormentor's upcoming project "Stronghold." Wait and see, I say.
Hitler's Bunker - Bowen
ZDoom Compatible - Solo Play - 900 KB -
It starts out like any other Wolfenstein-themed map - blocky, gigantic, and filled to the brim with nazis. Then it starts turning into a boss-fest, with all kinds of armored nazis launching fireballs at you. Then you kill Hitler, and get sent down a few seemingly endless shafts until you reach Hell itself to do battle with Robot Hitler. And then you escape and the level's over. Architecturally not too good, and gameplay leaves much to be desired with so many hitscan-based enemies. I don't understand what the deal is with all the female Nazis either (they have male voices still for some reason). It's probably best to just avoid this one.
< Toms Road > - Toms Gailitis
doom2.exe - Solo Play - 2396 KB -
In our final wad of the week, Toms puts up an interesting map taking place on some kind of military installation. Running on Map11, this map also contains some new textures and weapon graphics (including what I believe is one of the best AKs seen in a Doom wad to date). The sound replacements are a bit strange though - including a loud farting sound that replaces DSSLOP. It's also a bit difficult to tell where to go at times, since the keycards are pretty well hidden.