What a boring week of /newstuff this week. Four WADs, one of which a skin, and another is a horrible waste of time! Where does this leave moi? In a very unhappy mood. You never want to make deathz0r unhappy. Why? because I get whiny and emotional and I MIGHT START BREAKING THINGS UNCONTROLLABLY ARGGGHHH ODA BOOGA HYUUUH
And on that note, let's get this over with already and bitch about Risen3D. That's honestly more interesting this week.
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Cookies on Dowels - Fiend
Enhanced Heretic Port - SP - 156kb -
Maybe it's just me, but I get giddy when there's a new Heretic map. It could be because they only appear once during a full moon, or maybe because I've yet to play a horrible map for Heretic. Well folks, today is no exception. Although it has some incredibly dark areas which I hate, it sure as hell beats any other damn WAD this week in quality. The gameplay is interesting enough to make me play through it at least more than once, the detail is quite satisfactory for Heretic standards (note: ~20 textures), and there's nothing else to really complain about other than being a bit too easy. You can stop reading this page now.
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Enforcer skin - RottKing
Skulltag - N/A - 261kb -
Excellent, another skin by RottKing! Bringer of skins from many BUILD engine games, the latest in this series is the Lizard Enforcer from Duke3D, so if you're the type who likes to KICK SOME ASS AND CHEW BUBBLE GUM, look no further than my favourite feces-dropping enemy! And as an added bonus, Rott added a bot that uses the skin. Isn't that sweet?
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Gamarra's story: Part I "Gamarra sucks" - Giulio Galassi
doom.exe - SP - 45kb -
X-Rated WADs make more sense than this, and that's saying a lot. Dedicated to "Gamarra", Giulio provides us with such nasty and personal remarks like "I wear shoes size 14" and "He often copies homework". What kind of insults are those?
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Pandora's Pox - Geo
Enhanced Port - SP - 84kb -
Oh boy. I might be constructive and just point out a few things to Geo here for future maps:
1) Never use 0 brightness light flickers en masse
2) Please oh please don't overdo it with thin hallways where it's impossible to dodge projectiles
3) Make sure that it's not possible to hit switches from the other side of fences
4) For crying out loud, I personally hate looking for invisible switches (aka single computer panels) to open doors
5) Check your map for missing textures
6) I hate not being able to see much since I like to use the default brightness level
But other than that, it's good. Keep it up.
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