Greetings from your most beloved furry here at Doomworld for a new issue of newstuff!
Not much to see this time, but its mainly because from now on I refuse to review any jokewad.
Dear people, these things aren't funny anymore, the energy you put into these is better used inside some real maps. I hope the other reviewers will follow me in this opinion.
And just for note, someone uploaded a real 1994 map. Grab it here: *click*
Doom advent map - Hans (apocalypse) and sausage
ZDoom - Solo Play - 74 KB -
The first map i tested was a little pseudo-invasion map that was made for the canceled advent project.
The overall architecture is somewhat nice, even if some more height variations would help, otherwise it's two small forts with some lava river in the middle.
The difficult is medium as long as you keep your two plasma-marines alive, otherwise you could get into ammo problems. In old plain English: get yourself the aggro and let the NPCs do the kills for you.
All in all very playable.
Shadow Androids - Lupinx-ressurected
Boom Compatible - n/a - 61 KB -
This is a real nice substitution for the SS-Nazi, the shadow droids from Sonic.
I would love to see this used in some Sonic TC that is not so "doomy" like the one we have but more Sonic.
Very nice work for a fifteen year old :)
Sigma - Didy
Boom Compatible - Solo Play - 1105 KB -
Hooray! Just what I needed after all those not-reviewed joke wads, a nice and playable map.
Sigma is a nicely made map from Didy, some map authors out there should watch and learn from the architecture. Not too much, just the right spot of detail.
First you invase a tech base just for getting transported to a beach with some diving into a living(!) underwater world.
Gameplaywise it's a bit linear but nothing too unfair. I had one situation where I got out with just some hitpoints left, speaking about a cramped control room and an Archvile.... still smoking, ya know.... ;)
Clearly my favorite this issue. Download and enjoy!