Three new files trickle in this week, and they all came from Newstuff.
- No Rest For The Wicked by Rex Claussen - - One map for Doom 2, running on Map27. This is a pretty good single-player map, taking place in a sort of red cathedral/castle setting. Detail is about average. Ammo and health is balanced quite well. It has a bit of repetitiveness in some of the areas, but that's just a bit of nitpicking. Worth the download.
- Trip Wires by Richard Sham - - A single map for Doom 2. This is a very large and difficult map. Very difficult. Monsters swarming you from the beginning, few places to hide, and little health. Ammo seems to be in reasonable supply, but there's almost nowhere to escape from the monsters. Architectural detail is low to moderate, although it does use some different textures to freshen things up a bit. As well, it uses a common music replacement. To play this map, you should use Gothic Textures. Requires ZDoom.
- Fragport Status Bar by Stephen Clark - A simple graphics modification for any version of Doom. This replaces the standard gray concrete status bar with a light brown and blue bar.