Three worthy new maps have struggled their way out of /incoming and are ready for their week of fame in /newstuff this week.
- No Quarter by Will Hackney - - No Quarter is a one level 'teaser' wad for the upcoming Doom 1 PC "Doomed Once More" (DOM), and it runs on E1M3. DOM takes a realistic approach to doom mapping and it shows in No Quarter. You'll find yourself killing hellspawn in movie theaters, soccer fields, swimming pools, and locker rooms as you attempt to take command of a deactivated monorail. There's a lot of both wide-open battlefields and cramped rooms and corridors, and the secret areas are neither too obvious nor too tough. Unfortunately though, there's way more ammo then you need and the map is fairly easy because of it, even on Ultra-Violence. The midi replacement composed by Mark Klem and the new textures were ripped from various other wads. A worthy download.
- Xfire by Lee Szymanski - - A single base-themed deathmatch map running on Doom 2 Map01. XFire's circular layout and perfectly balanced weapon placement makes for fair, serious DM action in one-on-one or FFA games. The architecture is also very pleasant to look at, especially considering this is a DM map.
- Spone II by Face.uk - - One single-player Legacy map running on Doom 2 Map01. Spone II forces you to blast your way out of an odd steel base packed with chaingunners, lost souls, and revenants. Excellent gameplay; It's very easy to get caught offhand and killed in a matter of seconds, which only helps the map's replay value. Some of the architecture is very interesting, although better use of ambient lighting would've added a little. Requires Doom Legacy.