Thank you for shopping at /newstuff, that'll be four PWADS please.
- Foul Ruin by Alex Parsons - - Alex Parsons releases yet another map this week, the most challenging one in his series so far. Replacing Doom 2 Map01, Foul Ruin takes place in a dank stone labyrinth filled with demons, traps, and obstacles. Much more varied and interesting than previous Parsons maps, which were consistent almost to the point of being boring, you're never quite sure what Foul Ruin will force on you next. It's a great challenge on UV; play with the 'run through the map like a madman and shoot stuff' attitude and you'll break your quickload key. The map looks great without detailing to the point of slowing Zdoom down to 3 FPS, and the gameplay is fresh, exciting and balanced... a worthy download without a doubt. Advanced Doom port required.
- MAD STUFF FOR DOOM 2 by Paul Corfiatis - - Paul Corfiatis creates this 6-map wad for Doom 2 almost 9 years after its release to demonstrate the shocking and widely-unkown fact that the doom monsters are stupid and can kill each other. Consisting of six (probably) intentionally terrible-looking maps and offbeat sound/music replacement, it warns 'serious doomers' in the text file that this 'may not be worth the download'. Unless you get a kick out of seeing your favorite doom monsters perform various entertaining feats such as 'hurt themselves' and 'hurt other demons', I really recommend that you not waste seconds of precious download time that you could be using to play Map20 or something...
- Into the Breach by Philip Renshaw - - Here we have a simple but fun single-player Doom 2 map replacing Map01. Breach.wad takes place in a fortress of stone and wood, vaguely similar in theme to some of the later Doom 2 originals (although much brighter). There's very little in the way of detail. It's obvious the author was focused was on gameplay... Into the Breach provides a considerable challenge on Ultra-Violence, even for the seasoned Doomer. The map is small but the time it takes to clear each room without killing yourself ensures that it'll be a long road out of Hell regardless. Nothing too exciting but worth the download if Foul Ruin wasn't enough for you.
- Complex 867 by Simon "Volte-Face" Broadhead - - I'm finishing this week off with yet another single-player map running on Doom 2 Map01. Complex 867 has good looking rooms and bad looking rooms, gameplay highs and gameplay lows alike. It covers more than one theme, as you teleport from tech base to marble fortress and back. This one doesn't take up a lot of space on the automap but, like Into the Breach, there's enough opposition to make sure it doesn't end too quick. There's a ton of secrets to be found (17 total), some obvious, some cryptic, and some just useless. The ammo/health balance is good enough and there's a good variety of cramped, claustrophobic rooms and hallways and gigantic outdoor battlefields to keep the gameplay interesting. Safe to ignore but a fun experience anyway. Advanced Doom port recommended.