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    WadC 1.2 released


    Jon

    Version 1.2 of WadC - the Doom level functional programming language - has been released. This version adds support for textured linedefs, impassable linedefs, and Boom friendly monsters. Maintenance has changed hands from Wouter "Aardappel" van Oortmerssen to Jon Dowland. You can find out more and fetch the source and binaries at the website.

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    sgtcrispy said:

    Glad to see this, very crazy way of map making, is still looked over.
    Now, any tutorials? ;)


    I started a tutorial but never finished it. I have an idea in mind I'd like to explore so I might write a tutorial at the same time as exploring the idea.

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    Jon said:

    I started a tutorial but never finished it. I have an idea in mind I'd like to explore so I might write a tutorial at the same time as exploring the idea.


    Coolies.

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    jute said:

    Perhaps a community project is in order?

    32in24 (as a source code release) anyone? That'd be a circus.

    I must have another play with this, and maybe come up with something original this time around.

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