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    ZDaemon Thursday Night Survival #14 - Doom II Redux (alpha)


    Worst

    Doom II Redux or: HILTSTAUGT is a work-in-progress Boom-compatible re-imagined version of Doom II by Tarnsman. The visual quality of the levels is mind-blowing given that these are the author's "first maps" and they have an overall fresh look with homages to the original Doom titles and Final Doom.

    • Skill: Ultra Violence, 2x Monster Damage
    • PWADs: D2Ra2W, tskins1e, miekskins-r3
    • Maps: 01-11
    • Lives: 1
    • Players: 25/50
    • Servers: [L@P] & [DUI] NJ
    • When: 20:00 GMT Euro - 8pm EST US
    If you are tired of slaying cacos and can't get enough of the new 32in24-11, then you get yet another chance to play it Team Deathmatch style this Saturday at ZDS #220. Plenty of fragging to be had; just grab the latest ZDaemon client and join the fun.

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    I <3 this pick. :) Strongly considering participating here. With one life let me warn it'll be a challenge!

    Not to mention I've been waiting to try 32in24-11, but there's been no one on. :( What time is the Saturday event scheduled for.

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    MegaDoomer said:

    Strongly considering participating here.

    What's there to stop you? :)

    MegaDoomer said:

    With one life let me warn it'll be a challenge!

    I hope so! It's what we live for, though If settings need to be altered we can easily do that on the fly, though I don't think we've ever made things easier. ;)

    MegaDoomer said:

    Not to mention I've been waiting to try 32in24-11, but there's been no one on. :( What time is the Saturday event scheduled for.

    ZDS starts @ 19:00 GMT for the Euro session; and @ 21:00 EST for the US session (The times are always announced in the forum posts).
    Also I would expect to see a permanent server or two for this awesome pack.

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    Haven't tried this wad yet so it should be interesting.

    Of course, I'm gonna be the token "lol I die in 90% of the maps" dude like I usually am if the past couple of TNS sessions are anything to go by :P.

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    the server settings are carefully customized to kill anima reliably in the first seconds of every map! it's the TNS version of "the black dude dies first" cliche. :)

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    I had no expectation this alpha would ever be used in something like this, but since it is, I hope it's not too much trouble to ask if it uses the latest version.

    Here - http://www.mediafire.com/?92s6l4hdp37gjm4

    I wasn't planning on releasing another version of the alpha, but I figure this called for it. Nothing major changed, just a few new secrets, bug fixes, and minor balance tweaks.

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    Tarnsman said:

    I had no expectation this alpha would ever be used in something like this, but since it is, I hope it's not too much trouble to ask if it uses the latest version.

    Here - http://www.mediafire.com/?92s6l4hdp37gjm4

    I wasn't planning on releasing another version of the alpha, but I figure this called for it. Nothing major changed, just a few new secrets, bug fixes, and minor balance tweaks.


    I'd view it as a positive this is being used for a match. It's a great work in progress and I think this should help it get more attention. :)

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    Evolution said:

    What's there to stop you? :)


    Nothing I know of now, but I can never be SURE of anything.

    OP should probably be updated for new version given 20:00 GMT tomorrow is only about 24 hours from now. (19:30 GMT today as I'm posting this, if I'm correct.)

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    Tarnsman said:

    I had no expectation this alpha would ever be used in something like this, but since it is, I hope it's not too much trouble to ask if it uses the latest version.

    Not at all, it's not too late yet. I've updated the configuration on the original TNS thread, however I seem to be unable to edit the newspost I made here.

    Would be much appreciated if a moderator could change the first PWAD link to:

    [url=http://wadhost.fathax.com/files/D2Ra3W.zip]D2Ra3W.zip[/url]

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    dew said:

    the server settings are carefully customized to kill anima reliably in the first seconds of every map! it's the TNS version of "the black dude dies first" cliche. :)

    Haha, precisely.

    I guess the fact fast monsters will not be in effect for the session means I'll have a very slightly reduced chance of being the first person to die in a level.

    Oh yeah, just incase anybody is curious...dew does not lie about me. I really do have the ability to die in the first 5 seconds of a map quite easily, heh.

    Hopefully nobody does a drinking game based on my dying in this upcoming session or they're probably gonna be drunk halfway through :P.

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    Euro sesh will be live in a few minutes, I left it late to try to upload the WAD to L@P and am somehow having a problem with doing just that; but we have the ever helpful and generally awesome Krawa providing a [XXX] 1.09 Germany server... And it's up! phew.

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    Memfis said:

    Guess what! This time Anima was a hero. :D

    http://i39.tinypic.com/10elqup.png (map08 UV -fast)

    Haha yeah. I'm always the one dying and I end up having to clutch here :P.

    I like how everyone on the tns sessions are slowly catching onto how often I die too. In relation to map 8 UV-fast, I got lovely quotes like "How is Anima still alive" and "He should have died 8 minutes ago" (When we were about 9 minutes into that attempt).

    Quite a few people popped up for the Euro session which is nice. Here's hoping the us session is active as well.

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    Anima Zero said:

    I like how everyone on the tns sessions are slowly catching onto how often I die too.

    http://i.imgur.com/jzzy3.png - Hmm...
    http://i.imgur.com/UvDf3.png - Anima was indeed a hero in a couple of maps; with some epic efforts by memfis too. :)

    Anima Zero said:

    Quite a few people popped up for the Euro session which is nice. Here's hoping the us session is active as well.

    How was the US session? I had to sleep but AmigaForever (who runs [DUI] NJ) said the server was popular for 3-4 hours! Would have been cool to see the updated version run smoothly but argh, had to call it a night.


    http://imgur.com/a/unVeM - A few more pics just to show off a couple of nice-looking areas; and the record of 31 players being matched!!!

    Also I edited together some footage just for fun. You'll see a few brutal deaths, nice solo efforts and low-gravity shenanigans from where we became stuck and had to toggle some effects... Check it out: http://www.youtube.com/watch?v=BHRcblEB4aQ

    P.S. ZDS #220 - 32in24-11: Occupy Doomworld in 15minutes!!!

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