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The /newstuff Chronicles #17
Classic Doom - Posted by AndrewB
Eight new WAD files, in our weekly presentation of the new things found on CDROM.COM.
- Vrack
by Fredrik Johansson - Ahh, this is quite
nice. A single map for Doom 2, located on a base, somewhere out in space. The design of
this map is very professional. Lots of detail, lots of well-done texture variety. The
level engineering is quite advanced as well, with doors requiring two switches to open,
and things of the like. And if you're sick of the plain old Map01 music, no worry! There
is a music replacement, which I think is quite fitting. Enhanced DOOM port required.
- Corp
by Kim Vidal - What have we here? This
appears to be a single deathmatch map, for Doom 2. The level itself is quite small. It
does have a few strange new textures, though. A new sky, a new flat. And some bar codes,
which seem to absorb some missile attacks. I think there are deathmatch levels out there,
which are more enjoyable than this.
- Missil
by Kim Vidal - Yet another deathmatch map
for Doom 2. Some more neat new textures, mostly in grayscale. The concept and design of
this map is really rather unique. Cracks and crevasses in the ground. Platforms, safe
spots. It could make for a very interesting deathmatch!
- Station
Alpha Omega by Giac Veltri - I think
some of you guys should enjoy this. A single-player map, for Doom 2. Stationed somewhere
on a space base, you need to *yawn*, destroy everything, and find your goal. The map
design is fairly good, and the level is large. A few new well-placed textures as well.
Enhanced DOOM port recommended.
- Atlantis
by Striker - Here is a very unique
deathmatch level for Doom 2. A very small, fog-filled, underwater level! The different
weapons are scattered evenly, with the BFG appropriately being the most difficult to
obtain. There's even a soothing new music track to accompany it! Very much worth the small
download. Requires ZDoom.
- Gallows
2 by Anthony Soto - This
should be enjoyable! Two new maps for Doom 2. Map01, and Map07. Both maps are similar in
design, although the bonus level (Map07), has some really difficult challenges. Lots of
color, and lots of interesting design in both of these maps. The music replacement on the
first level should keep you entertained as well!
- Room 101
by Sock - Those of you looking for something along the lines of classic DOOM
feel, you needn't look much further! This map plays on Ultimate DOOM's E1M1, but tends to
feel more along the lines of E2M6-M7. Ammo balance is very good most of the way through,
and yes, this map does look like it came from the lost levels of DOOM. Enjoy!
- Tenchi
Muyo Doom by Curtis Smith - A very,
very strange WAD, which seems to be almost a random jumble of sprites, textures, sounds,
music, and levels. The music has its qualities. The levels are nothing to brag about. The
sounds can be amusing, and the graphics seem to be randomly painted, and pulled from
screen savers. Enhanced DOOM port recommended.
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