neubejiita

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About neubejiita

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  1. Well, things are vanishing, and I am trying to help archive some cool old stuff. https://www.doomworld.com/forum/topic/74855-disappearing-history/
  2. I have started a folder on my website that will be hosting old and rare Doom files. Since they seem to be vanishing from the Internet. http://securitronlinux.com/doomstuff/ I have the first Bzdoom, but the other files were lost from the archived website found here: http://archive.li/XciZp. I am doing my best to upload some old stuff, before it is lost forever. Does anyone have any more Bzdoom files? Thanks.
  3. I was looking for my old Doom 2 MAP18 NM run on Compet-n and it seems to be missing. I found a MAP22 TNT record here, but a lot of Compet-n demos seem to have been lost. Is there an updated Compet-n database? Thanks.
  4. I just remembered something that happened to me in the PSX version of this map. I was near the yellow key door and the Imps bumped into the door from the inside and opened it for me. Has this ever happened in the PC version? It only happened once, but it was pretty cool when it did. I know about getting onto the pillars and jumping through the window, but that was not something I knew about back then.
  5. I would watch that. Or a movie of the Plutonia plot.
  6. BROWNWEL
  7. Video thumbnail is MAP07.
  8. This is once cool trick, just watch the start of this video. I never managed to press the exit switch when I did this. Anyone wanna record an lmp? First ever posting of this trick.
  9. Concerning the creation of a Hexen map with Gzdoom builder. How do I get it to compile?

     

    #include "common.acs"
    
    script 1 OPEN {
        door_close(1, 4);
    }

    Do I need a specific Gzdoom builder config? Thanks.

  10. I will fix this map up. I guess someone is interested after all. How is this? http://www.securitronlinux.com/arma3/Screenshot_Doom_20171004_160750.png Or more improvements. http://www.securitronlinux.com/arma3/Screenshot_Doom_20171004_164032.png
  11. When you realize that if you are quiet as possible after getting the yellow skull in Alien Vendetta map25, the mass of monsters will not spawn in the courtyard when you are heading back to the castle. I love small things like this.

    1. Memfis

      Memfis

      It's always good to consider this. I remember we were struggling to beat Map16 of Icarus on nightmare, but then I realized that you can prevent the final wave of monsters from spawning and Rizera quickly recorded a successful demo.

  12. Why does Steam not have Final Doom for SteamOS/Linux?

    1. Alter

      Alter

      It's a dosbox packaged release.

    2. neubejiita

      neubejiita

      But Dosbox works in Linux...

  13. This is a very old map I made around 2001. This map had a scripting error and was not playable. So I fixed it up and it is now working. 16 years later. So I hope you like it. This requires the Gothic textures wad to play as it references the textures. http://www.securitronlinux.com/arma3/pain.zip