Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

fraggle

Super Moderators
  • Content count

    10103
  • Joined

  • Last visited

About fraggle

  • Rank
    The Kevin Bacon of Doom

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Single Status Update

See all updates by fraggle

  1. I wrote this writeup on the Doom rendering engine a few days ago, it details how all the various parts of the rendering engine work together.

    Writing it was actually an educational experience. I had to read through the source to clarify several things which I didnt understand and I've ended up understanding it better than I ever did before.

    Anyway, I hope people find it informative and perhaps helpful. There only seem to be a few people that I've heard of who totally understand how everything works in the Doom engine.

    1. Show previous comments  13 more
    2. Julian

      Julian

      Julian said:

      [...] I'm almost certain the structure is changed into a y-oriented one and rendered horizontally on screen. [...]

      I repeat : yeah to me! :P
      Time to update this little text of yourse I guess. ;)

    3. fraggle

      fraggle

      Julian said:

      I repeat : yeah to me! :P
      Time to update this little text of yourse I guess. ;)

      Well, technically we're both right. My writeup is supposed to be a fairly high level description of the engine, so describing visplanes as built from of vertical strips seems a better point of view. I'll certainly add a note in about it though.

    4. Draconio

      Draconio

      Julian said:

      Time to update this little text of yourse I guess. ;)

      Goatse and impse are bad enough, but yourse is downright disgusting.

×