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aivar242

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Everything posted by aivar242

  1. I played on the GZDoom 4.1.2b port and the port worked fine with the Hi-Res texture pack. I downloaded the newest version of the GZDoom 4.7.1 port and the port no longer finds textures. They were as usual, in the root of the program, in the TEXTURES folder. Does anyone know what the problem might be?
  2. aivar242

    GZDoom 4.7.1 does not find the Hi-Res texture pack

    I figured it out. Here's what I learned on the forum zdoom.org.
  3. aivar242

    GZDoom 4.7.1 does not find the Hi-Res texture pack

    Yes, I know all this. But I myself accidentally uploaded textures to the TEXTURES folder and they immediately started working. I understand that this is related to Lumps, in the GZDoom port. If the LUMP is standard, for example: TEXTURES, FLATS, SOUNDS, then they do not need to be mounted to the port, and if, for example: MUSIC, SPRITES, then the port does not understand such and they need to be mounted via -file. In the latest version of the port, serious changes have occurred, the Vulcan engine has appeared. That's when everything stopped working. I think the problem will be solved.
  4. aivar242

    GZDoom 4.7.1 does not find the Hi-Res texture pack

    I understand you. I had a .pk3 archive, but I specially unpacked it and pulled out the Textures folder, into the root of the port, so that it would be convenient for me to change different textures and see how they look in the game. I have a Texture folder, just unpacked to the root of the port and in old versions of the port, everything worked.
  5. aivar242

    Doom Neural Upscale 2X [v 1.0]

    The author of the project, could you make the same x2 package for the Wolfenstein 3D game?
  6. aivar242

    3D Models for GZDoom

    In the future may be.
  7. aivar242

    3D Models for GZDoom

    Try it. Preview: Download: Port version is up to 3.0: https://drop.me/opkeAB Download: Port version is from 3.0 and after: https://drop.me/omkxEM
  8. I have altered music for Doomsday which was MIDI. Has pulled out music from Doom 3DO Panasonic, and has adjusted to Doomsday with the maximal quality of a sound. All works. Here the link: http://upload.com.ua/get/900841477/ Excuse for my English. # That download, it is necessary to choose one of green squares below. At the left paid, on the right free-of-charge. The instruction: 1) It is desirable that Doomsday has been established in disc C: otherwise can not work. 2) To copy all tracks in a folder doomsday/music (if it is not present - to create). 3) To copy Audio.ded a file in a folder doomsday/defs/jdoom if demands to replace, replace. 4) In KickStart to add Audio.ded in adjustment Definitions. # the Good atmosphere is reached if to establish in adjustments of game somewhere 50 % On a sound, and 100 % on music.
  9. aivar242

    New music for Ultimate DooM (Doomsday)

    DaniJ I mean, that did not use the port jDoom 1.9x about 2 years. Maybe since then things have changed for the better? It will be necessary to install and see. Honestly say I do not like the launcher implemented in version 1.9x. I like the Kick -Start in the old version. I would like to see a different interface in the future. For example, in version 2.0.
  10. aivar242

    New music for Ultimate DooM (Doomsday)

    I would suggest that you have a version JDoom 1.9x. In this version all files are installed as add-ons, and just like that throw them in a folder can not. This version of the port jDoom 1.9x do not like me his drunken engine. And in general equilibrium is heavy and there is a lot of excess. If you want, I can put on the host version 1.8.6 which I use personally? I do it for myself cleared of two additional games I do not need - Hexen, Heretic, leaving only for Doom so it is very lightweight, and fast. And the main thing that this port jDoom files do not need to install, they can just throw in a folder.
  11. aivar242

    New music for Ultimate DooM (Doomsday)

    I threw the files "Ultimate.Doom.Soundtracks" to a new file sharing: http://depositfiles.com/files/k613atxdw
  12. aivar242

    242s Weapon Pack v.1.0

    I have understood. I shall change a name.
  13. aivar242

    242s Weapon Pack v.1.0

    I have created Resouse pack the weapon from sprites. Maybe somebody like. Link: http://rapidshare.com/files/264080308/JDRP-242s-Weapon-Pack.v.1.0.rar.html
  14. aivar242

    242s Weapon Pack v.1.0

    It is my personal Pack. It is my first work. It will develop, This is only the beginning...
  15. aivar242

    ID on Hi-Res Textures

    Somebody knows as to change name Hi-Res of a texture in port jDoom that all worked? In what ded it varies?
  16. aivar242

    ID on Hi-Res Textures

    I tried.)
  17. aivar242

    ID on Hi-Res Textures

    Thanks. But there it is not written as well as where to change a name of a texture.
  18. aivar242

    ID on Hi-Res Textures

    You have not correctly understood me. I had in view of the name of new textures. New names differ from original and I wish to learn, where there is this list in port jDoom? Wish to put to new textures the name... In general I wish to change names of new textures. How it to make???
  19. aivar242

    jDoom & HIGH-Res Sprites

    Thanks. I shall try.
  20. aivar242

    jDoom & HIGH-Res Sprites

    At me a question. Whether supports jDoom HIGH-Res sprites? If it so where them to place, in what folder? In the second: Where to be this file which operates HIGH-Res textures in jDoom ?
  21. aivar242

    jDoom & HIGH-Res Sprites

    Yes, saw, but me interest only original sprites which very much are to be altered on new in High-Res, on port jDoom.
  22. aivar242

    New music for Ultimate DooM (Doomsday)

    Vermil In the future I can shall make music in РК3. But I consider that so more conveniently. Any player can insert the music into levels, it is just necessary to replace a name of a song under the name of a level, as in my archive. Music should be in OGG. Unless it is not convenient? Question not on a theme: Somebody can advise the good program on studying English language? To ask Russians about studying English I think ridiculously...
  23. aivar242

    New music for Ultimate DooM (Doomsday)

    DaniJ It is possible to not touch at all original Audio.ded. For those who that that already edited it in it. Easier to create a folder music, and to throw there music. All should work.
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