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About lareman

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    Green Marine

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  1. lareman

    what are you working on? I wanna see your wads.

    Finally getting this level sort of done. It was originally started 5 years ago for CC4, lol.
  2. lareman

    Ancient Aliens - final version on idgames

    So just what am I supposed to do on MAP25? I wandered around the map for a solid 30 minutes after killing anything I saw. Found no keys or switches to progress, only the plasma rifle secret. Edit: Found the switch. It could be a bit more obvious, IMO.
  3. Those barrels look pretty damn cool, I must say.
  4. lareman


    I originally started this map for CC4 in 2011, then forgot about Doom for a few years. Now I've been trying to get it finished. It's not quite there yet, but I'd like some feedback before making final adjustments. Discordia is map27 in the WAD, and the CC4 texture pack is required. Should work with all boom-compatible ports, although all the testing was done in ZDoom. I fear that some of the fights are a bit boring, especially the arena showdown in the end, so I'd love to hear ideas to make them more interesting. There are still some unfinished areas, redundant fights and wonky monster teleports, but the core areas and exit are in place. Download Some screenies: http://i.imgur.com/g7MJIc2.png http://i.imgur.com/1Vs9aWY.png http://i.imgur.com/A1On1eW.png http://i.imgur.com/ZGnqEAL.png http://i.imgur.com/CW9tw87.png http://i.imgur.com/RwdAYiX.png
  5. lareman


    Originally started this map for CC4, but lost interest in it. It would be nice if someone could test the map. It still needs a final battle, which will take place on the outer wall of the castle. The map is inspired by Kings The Dark Tower, as one could guess from the name :) Requires CC4 Texture Pack, replaces map27. Download: http://www.speedyshare.com/files/30119761/discordia.wad Pics:
  6. lareman

    Just a little level (Space Station.wad)

    I suggest to remove the SS Nazis, because they dont fit well in doom theme and adding them is usually considered 'noobish' :)
  7. lareman

    Pcorf community project (fun and easy going)

    My map is progressing slowly but steadily. Another pic
  8. lareman

    Darkstalkers - complete

    Thats very bad, because it prevents 100% kills. Maybe make a secret teleporer that teleports you in the building outside?
  9. lareman

    Pcorf community project (fun and easy going)

    Are sky transfers allowed? Not absolutely necessary, but would be nice IMO, as not all hell maps can have a hell sky if there will be only 22 maps.
  10. ESCAPE FROM THE BIG FACILITY ..Great. ENTER THE LAVA LAIR ..Eh?? UNDER UAC CASTLE ..So gothic maps are actually techbases? THE BIG FLESH ..Wooh! THE IMP MINES ..I've always wondered where the imps come from! BELOW LAVA HANGAR ..What a great substance to build hangars of. THE DEVIL'S FLESH OF BLOOD ..Needless to say anything. DEATH'S SHADOWS OF BLOOD ... UNDER IMP SHADOWS OF SATAN ..Imp=Satan?! LAIR OF SATAN ..I have to use this name someday. THE LAB ..Impressive!
  11. lareman

    Pcorf community project (fun and easy going)

    Might be hard to notice from that shot, but its actually a cross.
  12. lareman

    Pcorf community project (fun and easy going)

    I have already some screens to show off: Starting area Except a couple hundred monsters :)
  13. lareman

    Pcorf community project (fun and easy going)

    I'll take over a slot, im planning a hellish slaughtermap.
  14. lareman

    M.A.D.2 video project - Decorate coders wanted.

    So this basically a project, where everyone does an overkill monster? I wonder if we'll see a cyberdemon shooting spider masterminds...
  15. Its not great, its awesome! Especially the architechture and secrets were brilliant.