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cybdmn

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Everything posted by cybdmn

  1. cybdmn

    Game Obsessions You Don't Understand

    No. Actually it wasn't Epic, it was made by People Can Fly (Painkiller, Bulletstorm). Unpopular Opinion: Mario Games. I hate every single Mario game. I can't stand them. I hate the graphics, i hate the game mechanics, i hate the music, and i hate Mario. Can someone please shred this little idiot to pieces, and let them rot somewhere in the woods?
  2. cybdmn

    Doom 64 coming to PC and modern consoles?

    As far as i remember, "3d bridges" are rather rare in Doom64, but carefully playtesting and reworking of the maps is needed, if you want to add coop support, because many scripted stuff in the game could potentially cut-off the other players on many occasions.
  3. cybdmn

    is there any maps that use silent teleporters?

    As far as I remember there is a silent teleporter in the first map of Torment&Torture.
  4. cybdmn

    Wanted: Doom Music CD

    It was available at his website, and through amazon, where i got mine from. http://web.archive.org/web/20000504051101/http://www.bpmusic.com/latest.html
  5. cybdmn

    Doom Collector Coins

    McCulloch.
  6. cybdmn

    Ion Fury, a new Build Engine game out now.

    That's a reference to The Terminator Future Shock/SkyNet. If you shoot the moon in them, there are the same "ouch" message, and after a good amount of shots, the moon sinks below the horizon.
  7. cybdmn

    Is there alterations in the new ports?

    No, none of both are in the IWADs. No.
  8. cybdmn

    Perfected Doom 3 BFG Edition V1 releases

    Not enough for advertising his mod to the whole world.
  9. cybdmn

    Doom 1-3 on the Switch?!

    This video is new. In the iPhone version it is inside the app, called "credits nerve.mp4", there were no such video in the XBLA version. Easy to see, that its new, because Todd Hollenshead is credited, who is an nerve employee since 2018. XBLA and BFG Edition versions are older.
  10. cybdmn

    Doom 1-3 on the Switch?!

    The new Wolfenstein game is released completely uncensored, sort of. Microsoft (for the Xbox One) and some retailers will not sell the uncensored version in germany, but they get an USK (german rating board) rating for the uncensored version, which means they could legally release the uncensored version in germany.
  11. cybdmn

    Doom 1-3 on the Switch?!

    Yeah, googleing a little bit said the same, that it is an unity assets file. Copying the IWAD out into a new file, using an hex editor means that its uncompressed. And seeing the paths i the file, i came to the same conclusion, that its a format like those diskfiles in the XBLA releases of Doom/Doom II. Did you had a chance to compare MAP06 from an original IWAD to the one thats inside of this IWAD? There must be a reason for being on the end of the WAD.
  12. cybdmn

    Is there alterations in the new ports?

    As far as i have seen in the WADs i extracted from the iPhone apps, these changes are still present in the new ports. Plus the NIN Logo in E4M1 was removed.
  13. The login stuff is optional in the iPhone app. Not sure if that's from the start or patched, because i downloaded doom and doom 2 just today.
  14. cybdmn

    Doom 1-3 on the Switch?!

    Okay, i managed to get doom.wad and doom2.wad out of those disk files using an hex editor. Changes to doom.wad are as mentioned here before, new menuback and NIN-Logo removed from E4M1. As far as i could see, in doom2.wad MAP31 and MAP32 are changed like in the BFG Edition WADS, former humans instead of SS, every swastikas and stuff removed. MAP06 is now at the end of the WAD, though i haven't found any changes until yet.
  15. cybdmn

    Doom 1-3 on the Switch?!

    How did you extract the wad files? I managed to copy the ipa files from my iphone, and extracted them. Thats what i get: Opening doom_disk and doom2_disk with an hex editor telling me "UnityFS 5.x.x 2018 3.12f1" in the header.
  16. Sigil is a good wad, presenting good visuals and a lot of fun, and some not so fun things on the other hand. Some praise it more than it's worth because of being a Romero wad, others turn it down because of being a Romero wad. Would it be as famous and praised if done by another author? Certainly not, but still its fun to play. NRFTL for me is another thing. This adds the maps to Doom II it deserves. And in my opinion NRFTL deserved definitely the cacoward. I wish, id Software would had hired those two guys to create a new classic 32 map Doom game for releasing in "the year of Doom".
  17. cybdmn

    Classic Doom level inconsistencies

    Not a conspiracy, Doomguy can't swim, he just walk over water.
  18. cybdmn

    Classic Doom level inconsistencies

    Videogame producers do that today too. Too much thinking about such details, not enough about fun. But that’s just if you ask me.
  19. cybdmn

    Were these commercial PWADs ever released for free?

    The maps in h2p are quite okay, but the sprite replacements are really, really bad.
  20. cybdmn

    adding xbox levels to The lost episode wad?

    The two XBox maps are completely garbage.
  21. Wasn't neccessary at all, because Doom used DOS4GW. HIMEM.SYS was used to free as much as possible conventional memory by load mouse drivers and such into upper memory for real mode DOS stuff like Wolfenstein 3D.
  22. To be honest, this sounds like a far better idea than any trial doing a Doom movie. Dooms storyline simply does not have enough flesh to make a great story for a movie, you have to add to many stuff, which may not fit. Masters of Doom on the other hand gives a great story.
  23. cybdmn

    SIGIL v1.21 - New Romero megawad [released!]

    Actually, mine came from the uk, not Ireland. No customs fee at all.
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