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Archi

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About Archi

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  1. Archi

    Doom Streams

    Mapwich dilogy https://www.twitch.tv/arche
  2. Archi

    How does one get good at Doom?

    10 000 hours.
  3. Archi

    Why is Plutonia good?

    Your lack of experience leads you to wrong conclusions.
  4. Archi

    Why is Plutonia good?

    But did you do a no hit run of each game?
  5. Archi

    Sergeant Mark IV's take on Doom Eternal

    Agreed with Mark on everything. Will play eternal anyway, even if it's nothing like original doom. Should be a fun game to play once or twice.
  6. Second level, vega introduces itself for half a minute. Second level, at the end, hayden talks like 3 minutes and you can't leave. Worst one. Third level, vega talks about upgrades for half a minute. Third level, olivia does something I don't even care about, 1 more minute of unskippable cutscenes. It gets better after that, but replaybility got significantly worse because of that. Thankfully eternal has third person view skippable cutscenes as far as I know.
  7. Archi

    PSYCHOPATH (PRBOOM WAD)

    This could've been a good map.
  8. We played it some time ago on a race but I recognized only 2 parts of it (one of them is this one) so it's cat 1. 34:21 + 4:09. nos4dead_iron_arche.zip
  9. This. To me he looked a lot like a much older doom marine from that angle.
  10. Archi

    Do you care about Doom Eternal spoilers?

    I do. There's only one time to experience surprise of something actually new to the game, and it's better to do it while playing the game and not watching/reading about it.
  11. Archi

    PrBoom+/UMAPINFO v 2.5.1.7

    Having prb+ features in eternity would be awesome as well. Though it's mostly lack of truecolor renderer and small things (like non-scalable crosshair) that push me away from using it. But I guess it's possible to say that these are a features from prb+ eternity lacks? I know people try to go their own way with source ports, but from a player/mapper perspective it'd be better if every advanced port had mostly the same functionality.
  12. Archi

    PrBoom+/UMAPINFO v 2.5.1.7

    Portals would be nice to see as a new feature.
  13. Archi

    The Slaughter Spectrum - RC1 Release

    Yep, that one on the second shot.
  14. Archi

    The Slaughter Spectrum - RC1 Release

    Map03 bugs. I could activate that secret by crouching but it's not the way is it.
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