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Gunner

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Everything posted by Gunner

  1. Gunner

    Evilution vs. Plutonia

    Evilution uses tougher monsters more sparingly in the first levels than Plutonia. To me, that suggests a friendlier introduction. Just a theory though.
  2. Gunner

    Evilution vs. Plutonia

    I think Plutonia was made for multiplayer, while Evilution was made for singleplayer. It's a good wad suite considering the popularity of both markets at the time, but maybe they should have called Plutonia "Deathmatch" or something more appropriate.
  3. Steve Rot's Doom Tribute was released in 2010. It covered the soundtracks of Doom 2 and Knee Deep In The Dead with an emphasis on preserving Robert Prince's original 1993\1994 instrumentation and style. Doomworld.com and it's users, among other associates and fans, were important in the promotion of this collection. To thank them, it is being re-produced with new audio and performances, and is slated for a 2011 re-release. The re-release will also feature new art. Production has already started but an audio preview won't be available until the collection is released. Like the 2010 release, it will come in the form of a digital album, free for download. However, you are encouraged to subscribe to the mailing list and check out my original solo artist project. If you are unfamiliar with this collection, you can read about it here: http://doom.wikia.com/wiki/Steve_Rot's_Doom_Tribute You can listen to it here: http://www.myspace.com/steverotsdoomtribute/ And: http://www.youtube.com/therealsteverot Subscribe to the mailing list by sending a blank e-mail to: therealsteverot@gmail.com
  4. No release date, in fact it may even carry over to 2012. I didn't use my name because my publicist uses my accounts, and if he has to post something using my name, that's misleading.
  5. https://rapidshare.com/files/3601746998/Steve_Rot_s_Doom_Tribute.zip
  6. At the time I used Addictive Drums, but now I have Real Machines and Metal, and some other loop and drum packs. The drum notation is original from the Prince compositions. TNT is one of my favourites, but I don't think I'll be doing that soundtrack. It's too much of a spin-off to the Doom plot, if you know what I mean. I have a couple demos for Dune 2 and Wolf 3D but they were cancelled.
  7. Well, some parts of the collection could have been better, acoustically. Some of the performances could have been tighter. I always wanted a guitar solo in Interlevel Music. I wish the guitars would continue through the second half of E1M9. Etc. The guitars and bass tracks are getting re-recorded with new instruments, and the strings and trumpets are getting re-recorded. It will mostly be the same, just a little better. If anybody can think of any bonus features to add, I might do that too. You can send your suggestions to therealsteverot@gmail.com
  8. Try this: http://www.neuratron.com/audioscore.htm
  9. If you're thinking about producing your own version of the soundtrack, you're going to have to accept the fact that the MIDI notation doesn't match your grid. Re-writing and re-arranging every phrase of every song just so that it's synced to your grid is more work than it is reward. Just deal with it and bash through. This will ensure that original song lengths, and integrity with Robert Prince's original compositions are maintained, for authenticity. This means that, for example, to record the guitars for MAP10 when minimal percussion is playing in the intro, you have to tap your foot and play it by ear. It's strange but a professional should be able to accomplish this and play in time anyway. MAP06 has the same problem with the bass guitar when the drums stop playing during those bridges. You'll have to do your editing off the grid. If you want to copy and paste something and sync it to the out-of-sync MIDI tempo, you have to zoom all the way in to the first note, set the playhead there, switch to your new channel and paste it so that every note lines up to the nanosecond. Another problem is the bass notation. I don't know about anybody else but for me it gets transposed an octave lower, for bass instruments and bass instruments only. Also, it seems the instrumentation isn't always preserved. Say there's a melody on the flute, then a bridge, then the same melody plays on a violin. What happens with old Doom MIDI files in new editors is that it doesn't always introduce the new phrase on a violin channel, and both phrases will be written on the flute channel. Those are some of the other complications I've encountered in my experiences. Look on the bright side. Editing Dune 2 MIDI files is even worse - some songs have 15+ instruments originally, but in modern times the notation gets scrambled together on 5 channels consequently playing non-stop. The MIDI-notation-to-host-grid-sync is off too.
  10. Gunner

    Doom Automatic Wad Maker

    There was a program that automatically made 32-level mega wads. I remember that a lot of people didn't like it because they could be tweaked with and published as originals, even though it was dishonest. What was the name of it again? And then there was a website that automatically posted a new .wad made by this program every day. Anybody remember the link?
  11. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    I always thought that guitar and flute MIDI instruments were the worst. If you want to hear Doom music in MIDI I suggest using Roland instruments. I don't know about you PC guys but Mac sounds like it has Roland MIDI, stock. It's actually not that bad compared to the Soundblaster version. If you want a real audio version, it goes without saying.
  12. Click here to download for free: http://blogs.myspace.com/index.cfm?fuseaction=blog.view&friendId=537637925&blogId=538019473 For more info: http://www.myspace.com/steverotsdoomtribute All of this is free, and all I ask of you is that you spam the shit out of everyone you know to my original music and tell everyone to buy my album when it gets on iTunes in a few weeks. http://www.myspace.com/steverot http://www.wix.com/steverot/steverot INFO: Steve Rot's Doom Tribute is a tribute to the music of Doom, the iD Software video game from 1993. It was originally composed by Bobby Prince. While preserving the moods of the original soundtrack, it updated it's original MIDI instrumentation to real audio and original performances by musician, producer, and audio engineer Steve Rot from Scarborough, Canada. The collection was released as a free MP3 download on 5 August 2010. The collection includes two volumes: Hell On Earth: Steve Rot's Doom 2 Tribute, and Phobos Anomaly: Steve Rot's Doom Tribute. This collection includes two volumes: Hell On Earth: Steve Rot's Doom 2 Tribute Recorded: August 5, 2010 Run time: 1:12:57 Recorded, mixed, and mastered by Steve Rot. Additional composition and original performances by Steve Rot. All songs written by Bobby Prince, © 1993-1994. Doom is a registered trademark of iD Software. 1 Doom 2 Title 2 Intermission 3 Endgame 4 Map01 5 Map02 6 Map03 7 Map04 8 Map05 9 Map06 10 Map07 11 Map08 12 Map09 13 Map10 14 Map18 15 Map20 16 Map23 17 Map25 18 Map28 19 Map30 20 Map31 21 Map32 Phobos Anomaly: Steve Rot's Doom Tribute Recorded: August 5, 2010 Run time: 31:27 Recorded, mixed, and mastered by Steve Rot. Additional composition and original performances by Steve Rot. All songs written by Bobby Prince, © 1993-1994. Doom is a registered trademark of iD Software. 1 Intro Music 2 E1M1 Hangar 3 E1M2 Nuclear Plant 4 E1M3 Toxin Refinery 5 E1M4 Command Control 6 E1M5 Phobos Lab 7 E1M6 Central Processing 8 E1M7 Computer Station 9 E1M8 Phobos Anomaly 10 E1M9 Military Base 11 Interlevel Music 12 Victory (End Of Episode) 13 Bunny (End Game)
  13. Gunner

    Massive Doom Music Tribute Released

    Steve Rot's Doom Tribute is released and available for free download. The 34 song collection contains two volumes: Hell On Earth: Steve Rot's Doom 2 Tribute, and Phobos Anomaly: Steve Rot's Doom Tribute. For download link and more info, visit his MySpace music page.
  14. Steve Rot's Doom Tribute is released and available for free download. The 34 song collection contains two volumes: Hell On Earth: Steve Rot's Doom 2 Tribute, and Phobos Anomaly: Steve Rot's Doom Tribute. For download link and more info, visit his MySpace music page.
  15. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    Real audio, sometimes synths like in E1M3 and E1M7 Aren't you sick of hearing MIDI?
  16. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    I don't know how the Doom MIDI sounds to you PC guys, but if it sounds anything like this (http://www.youtube.com/watch?v=BSsfjHCFosw), what you're hearing is reverb, not echo. That means the notes aren't being repeated like in a cave, they're just being sustained in a certain way. I use an Epi Les Paul Custom with .013 ga strings tuned to B.
  17. Gunner

    Massive Doom Music Tribute Released

    Relax hot shot, I was making a joke. Please, save your hostility for someone who gives a shit.
  18. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    My version of E1M1 is perfect. It is a note-by-note duplication of the original and there is not a single note or accent missing. It's everyone else who plays that song who is wrong for five reasons: - They play double open root notes instead of one single palm-muted note - They don't play the augmented 4th at the end of each measure - They don't change the root at the end of each 12 bar sequence - They don't play the chromatic down-scale followed by a minor 6th - They don't get the harmony right during the second half of the song, in which the scale changes It's fine, I'm not complaining about how other people play guitar, but I will deathmatch your ass over this. You should've seen the blister playing those slaps left on my thumb. It was like a thumb volcano.
  19. Gunner

    Massive Doom Music Tribute Released

    I wasn't talking about all that wanking, I was talking about the rhythm. This is what everybody plays: ---7----5----3----1----1h3 00---00---0 0---0 0--00---- It's actually: --7--5--3--1--2h3 0-- 0--0--0--0---- .---.--.---.--.---- The sequence played at the end of the 12 bar is also wrong every time. There's a root change. And there's also chromatic down-scale followed by a minor 6th interval that never gets played either. I'm not complaining though, it's good to see people playing guitar and having a good time, I'm just saying that in my entire life I've never heard that riff, which is rather simple, have such a homogenous response of incorrect performances. You could call it personal interpretation, but the lack of standard deviation in other people's performances leads me to believe that the people who are trying to play that song are actually under the impression that it's played with those double open notes.
  20. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    Thank you for your compliments, and my version of E1M1 is note by note exactly how the original was written. Don't make me deathmatch your ass over this.
  21. Gunner

    Doom Tribute Complete - DOWNLOAD FREE

    Thanks, I'll put them on the Myspace right now.
  22. Gunner

    Massive Doom Music Tribute Released

    Get iTunes running in the background and play some Doom. And thanks for all the links everybody, but I'm sticking with one site. That's why I wanted an official host, so I don't have to keep uploading it every year.
  23. Gunner

    Massive Doom Music Tribute Released

    Those sites only host files for a limited amount of time. File Factory doesn't specify so I assume it hosts for an unlimited amount of time.
  24. Gunner

    Massive Doom Music Tribute Released

    I just tried it and it worked. You can download it in shittier quality at another site I have, there's some dither so the high end (hats & cymbals) sound diminished. Other than that there's not much you can do but wait until someone wants to host a 150mb file for me. http://www.soundclick.com/steverotsdoomtribute
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