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iAmCodeMonkey666

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    34
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About iAmCodeMonkey666

  • Rank
    Green Marine
  1. iAmCodeMonkey666

    Always bet on Duke [Update: It's official]

    I have to agree with you on that one.
  2. iAmCodeMonkey666

    Always bet on Duke [Update: It's official]

    lol ** :D
  3. iAmCodeMonkey666

    Windows 95 is 15 years old today

    I agree. Although Windows ME was pretty horrid as well, if I recall right.
  4. iAmCodeMonkey666

    some new problems with my DECORATE code...

    Thanks for the replies. I managed to fix the problem myself shortly after posting this thread.
  5. iAmCodeMonkey666

    Sprite Offset help

    I am having some trouble getting some of my objects to show up in my map, and it may be related to the offsets in XWE. How do I make sure that every sprite will display properly in my game?
  6. iAmCodeMonkey666

    5 Reasons It's Still Not Cool to Admit You're a Gamer

    + 1000!
  7. iAmCodeMonkey666

    Violent Videogames touted as learning tool

    That sounds like a snooze fest of a "game". I would never play it, even if I WAS female.
  8. iAmCodeMonkey666

    some new problems with my DECORATE code...

    what do the code tags look like?
  9. iAmCodeMonkey666

    some new problems with my DECORATE code...

    Okay, so I wrote some code to make a weapon for my fantasy game, but for some reason the weapons fire and flash states will not execute when the player presses the fire button. The weapons ready state and spawn states are working. My code for the weapon is as follows... //1 - Jade Wand ACTOR JadeWand : Weapon 20021 { Inventory.PickupMessage "Jade Wand Added To Inventory" Inventory.PickupSound "inv/weaponPickup" Weapon.SlotNumber 1 Weapon.AmmoGive 10 Weapon.AmmoUse 1 Weapon.AmmoType "Clip" States { Ready: JADE A 1 A_WeaponReady Loop Select: JADE A 1 A_Raise Loop Deselect: JADE A 1 A_Lower Loop Fire: JADE B 0 A_GunFlash JADE B 3 A_PlaySound("weap/jadeFire", CHAN_WEAPON) JADE A 0 A_ReFire Goto Ready Flash: JADE B 1 Bright A_Light1 JADE B 1 Bright A_Light2 Goto LightDone Spawn: JDWD A -1 Stop } } If anyone wants to refine this further, that is fine with me.
  10. iAmCodeMonkey666

    need some fantasy level tips

    1) Saying they "look terrible" is NOT constructive criticism, although I am fine with your suggestion. 2) I am not using those sector-based stalagmites (or whatever they are called) anymore.
  11. iAmCodeMonkey666

    need some fantasy level tips

    lol. I will try to finish this, and yes, I am loving that game too. :)
  12. iAmCodeMonkey666

    need some fantasy level tips

    Some WIP screens are in the fist post. Please comment.
  13. iAmCodeMonkey666

    need some fantasy level tips

    Hey! I have decided to scrap my previous mod plans (uss nomad) and instead have decided to start working on a fantasy based mod for doom 2. Now, I want this to turn out like a miniature version of the elder scrolls oblivion, and I need some tips on how to make good, believable levels, both indoor and outdoor. Any suggestions? UPDATE: WIP Screen-shots... The weapons and enemies are not ready yet.
  14. iAmCodeMonkey666

    8-level episode release!

    "Please download my wad! Tell me what was the best!" Wow. Desperate Much? :S **
  15. iAmCodeMonkey666

    problems making new rocket launcher DECORATE code work...

    Here is the warning message I get with the weapons wad included in DB2: Unable to find the DECORATE class 'RocketLauncher' to inherit from, while parsing 'MissileLauncher'
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