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Biggs

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About Biggs

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  1. Biggs

    Erik Alm?

    Nope. I asked him about it a couple of weeks ago and he said that he hasn't really done anything Doom related since a short while after releasing the first part of Scythe X. He has a couple more maps for Scythe X somewhere but nothing more than that. I personally doubt he will make a comeback to the Doom scene in the near future at least as he has a lot of things going on with work and such. Source: I'm his brother.
  2. Biggs

    New mapper needs feedback

    Thx a thousand Ptoing, i got it working now and i think i fixed the linedef. I will upload the working version. This is exactly what i need, now i know what to look for if i get this kind of problem in the future, all the help is awesome. Will start working on map3 soon and i will probably upload the maps as a mini episode when i get 5 or 6 so maps so release. EDIT: @Duck: Thx matey :) I found the problem that caused the zombie problem, they were standing on a block monster linedef that i placed there as a temporary solution in the start of creating the map, had forgot to delete it :P
  3. Biggs

    New mapper needs feedback

    Thx a lot, i will take a look at that when i have a moment to spare, i have a lot to learn about mapping, i have the ideas but i have some problems putting them to practice as i don't have a clue how node builders work. Thx for all the advice, i'm sucking the info in.
  4. Biggs

    New mapper needs feedback

    The thing is that it works with prboom when started through Doombuilder, trying to work out what the problem could be, but nothing seem to work.
  5. Biggs

    New mapper needs feedback

    Thx :) Wierd that it won't start with prboom, when starting it with prboom through Doombuilder it works. Any ideas how to fix it?
  6. Biggs

    New mapper needs feedback

    Map02 is completed and added to the wad, take a look if you like.
  7. Biggs

    New mapper needs feedback

    I know there is a lot of bugs when playing with Prboom, i have ironed them out now i think, i just need to upload the newest version. And it is map01 of a bigger wad, working on map02 atm, i just needed the feedback to see if i were on the right track :) EDIT: Now the new version is up, all bleed i could find fixed and i could not find anything wrong with the chaingunner trap.
  8. Biggs

    New mapper needs feedback

    You're right, i will start testing the maps in Prboom instead, ran through map01 a few times with Prboom and all the bleeds seems to be fixed now. Thx for the help.
  9. Biggs

    New mapper needs feedback

    Thx for the feedback and for pointing the flaws out, when working with Gzdoom and Doombuilder it is hard to find those flaws that will show in Prboom, i will do a bit more testing for my future maps to iron out the small things. Working on map02 atm, looking good so far.
  10. Biggs

    New mapper needs feedback

    Thx mate, i will take a look at the details in my future of mapping, i doubt i ever will be as good as Erik though, as i don't have the same patience as he has. :)
  11. Biggs

    New mapper needs feedback

    Thx for the goodd feedback guys :) Now i know that i should continue the way im going with this, will start on map02 soon and i will keep the idea of a smaller action packed map.
  12. Biggs

    New mapper needs feedback

    Yeah, i just found that on Scythe X map02 and put that in on my map, works like a charm now, just need to fix some small other probs in prboom and it will work like a charm. Thx mate. EDIT: I will upload the updated version that is now tested with PrBoom.
  13. Biggs

    New mapper needs feedback

    Thx Erik :) About the sky problem, i've tried several heights with the sky but i can't get it to work with prboom, ill take a look at one of Erik's maps and maybe i can work out how to do.
  14. Biggs

    New mapper needs feedback

    Hmm, ok, it didn't look like that when i tried it with GzDoom, ill try and fix it. Thx for the good review otherwise :D
  15. Biggs

    New mapper needs feedback

    Hello folks. I finished my map01-02 from a wad im working on and i could use some feedback from you guys to keep me going. I have made a couple of maps before this one that i wasn't really satisfied with, then i got some advice from my brother (/wave Erik) and i created this in 3 days. http://www.megaupload.com/?d=Z51LJ91J EDIT:Sorry for all the problems with Prboom, i have now did some proper testing and both maps are working for me with Prboom. The first room took me 1 day to create as im still quite a slow mapper and then the rest just flowed on. I think the map will work quite nicely as a DM map and i have added in some spawns and weapons for it. The map is created in Doombuilder 2 and only tested in Gzdoom, there are no custom textures or special effects. Here are some screenies: MAP 01: http://sv.tinypic.com/view.php?pic=eree0y&s=3 http://sv.tinypic.com/view.php?pic=2qwe7uo&s=3 http://sv.tinypic.com/view.php?pic=34nh6dd&s=3 http://sv.tinypic.com/view.php?pic=2hhlkxh&s=3 MAP 02: http://sv.tinypic.com/view.php?pic=10i5mc8&s=3 http://sv.tinypic.com/view.php?pic=i6e3ux&s=3 http://sv.tinypic.com/view.php?pic=1zcfrr8&s=3 Would be awesome with some feedback so i know what to work on for my future maps. Thx guys.
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