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Remilia Scarlet

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About Remilia Scarlet

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  1. A little something I've been working on for about a month now... CrDoom is my own source port of Doom to the Crystal programming language.  It's based on Managed Doom, but is using a basic OpenGL renderer that's based on my CL-DoomView program.

    It's obviously far from finished, but the gamesim is partially working, and enough gets drawn that you can at least get around the levels (and die).

    Source code: