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Remilia Scarlet

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Status Updates posted by Remilia Scarlet

  1. Played through this Quake map today after it was mentioned somewhere else here on Doomworld, and holy crap was it well-made.  I especially loved the atmosphere, and hunt for the runes since the different areas actually felt different and were easy to differentiate.  Plus the ramp up in difficulty was spot-on.  Not quite my favorite (that still goes to mappi2), but it's easily my second favorite.

    1. Da Werecat

      Da Werecat

      This one is probably my favorite Quake map of all time. Few things come close.

    2. Albertoni


      It's no Arcane Dimensions, but for vanilla Quake both of those are amazing. negke, who made mappi2 also made this one, which is possibly my favorite Quake map:


    3. Remilia Scarlet

      Remilia Scarlet

      Nice, thanks!  I'll give it a try tonight.

  2. Picked up a "prototype weapon" of some sort and turned into a... panda revenant?



    1. Remilia Scarlet

      Remilia Scarlet

      My wife was trying to take me through a raid.  Also, I hate Legion and stick to WoD stuff.

    2. Phade102


      Thats ironic, considering how bad WoD was recieved XD

    3. Remilia Scarlet

      Remilia Scarlet

      Haha yeah, I get a lot of puzzled looks when I explain that WoD is my favorite expansion.

    4. Show next comments  6 more
  3. \m/, *headbangs while grilling chicken* \m/,


    1. Battle_Korbi


      Also half-related:


  4. Just thought this was a really cool picture.  The guy with a plague doctor-like would make a cool player character in a Doom mod.


    1. HavoX


      I concur

    2. leodoom85


      Caleb? is that you and with new weapons?

    3. MrDeAD1313


      This reminds of of bloodborne quite a bit 

    4. Show next comments  6 more
  5. I was thinking today and had a thought: does Heretic have to be about cobblestone and wood?  How far can you go with smoother stone textures, metal, and "Quake-like" textures before it stops feeling like Heretic?

    1. Nine Inch Heels

      Nine Inch Heels

      Tbqf, quake already had lots of mid-age stuff going for it, so theme wise, you're already pretty well set-up I reckon... in fact, lots of the sotnr-textures can be re-used perfectly fine as well...


      I mean, if we can throw doomguy into mid-age settings, why can't we throw a cleric into a quake setting?

    2. Remilia Scarlet

      Remilia Scarlet

      Damn right, Corvus is about to get Elder God-ed.


      I actually am already reusing a lot of SoTNR's textures ^_^;

    3. Albertoni


      Have you ever played Strange Aeons? I think all of that mod would work perfectly with Heretic.

    4. Show next comments  6 more
  6. Well now, that's a type of font error that I haven't seen before.  What's even weirder is that I can highlight it.



    1. Eris Falling

      Eris Falling

      Oh, I wondered if there was some joke I didn't get given the comments on that post.


    2. Csonicgo


      God gave us Unicode and this is what we do with it.

    3. galileo31dos01


      That looks funny


      Yesterday the page was running so slow that the "+create" button became a Japanese letter for the first seconds. That's weird.  

    4. Show next comments  6 more
  7. Just for shits and giggles, I recreated a section of my Quake map in Heretic.  It took 1/10th of the time and ended up looking a bit better (at least IMO).  The second screenshot in particular looks a lot better, though you can't in the PNG tell since you can't see the flickering light from the fires.






    Maybe I'll do Heretic next instead of Quake?  Decisions decisions...

    1. Show previous comments  1 more
    2. riderr3


      BTW I'm using this skull candles in my next project.

    3. Remilia Scarlet

      Remilia Scarlet

      They're quite nice. Spookier than Doom's candles, decent light output, and they fit with multiple themes.

    4. Marn


      Quake campaign maps for Heretic should totally be a thing.

    5. Show next comments  6 more
  8. So... decided to try my hand at a Quake map.  Keep in mind, the most I've ever done up until now is "woo hoo I made two square rooms that don't leak!", and I really am just learning by failing as I go.  But after a few nights of work, I finally have more than just two square rooms that don't leak.








    Working entirely in 3D feels weird after doing so much Doom.

    1. Phade102


      That looks really cool. Is it hard to map in quake? or just different?

    2. Remilia Scarlet

      Remilia Scarlet

      It's just different.  You add solid structures to an empty world rather than carve out playable space from a void.  There's also more to think about.  In Doom, if I make a sector, the walls are always the right height and go from floor to ceiling.  In Quake, I have to handle that myself - the walls are separate brushes.  Otherwise, a level is still a level, and gameplay doesn't change that much, at least for the type of levels I make.


      On the plus side, Quake is a lot more flexible.  I was feeling pretty limited by Doom as far as world geometry by the time I was making the boss level in SoTNR, so moving to Quake feels nice and open.  Having lights that don't shine through geometry is also nice.

    3. Phade102


      Thats awesome. good luck with it! Ill stick with doom, simply because Doom is what I first ever played. it has a strong place in my heart ^^

  9. Holy crap you're back.

    1. insertwackynamehere


      Haha yeah I lurk from time to time and then the new forums came up and I've been coming by in search of maps to play during my occasional downtime

  10. Made this for dinner tonight, but I wasn't paying attention and added way too much pork.


    So... ants harvesting a dense forest of vines?

    1. Albertoni


      The language is easy to abuse to make some simple silly poetry, so they obviously do that.


      There's a Brazilian dish called "vaca atolada", "cow stuck in mud" that's almost the same thing, but with cow and cassava instead of pork and noodles. When done right, it does turn into a thick cream.

      The story for that one is that when a cow did get stuck, you couldn't get to the lower meats, so they just killed it, took off the rib meat and that was it. It's traditionally done with rib meat, but eh. Traditions are made to be improved. :P

    2. rdwpa


      That reminds me: I want to try century eggs one day. I've never heard of 'ants climbing up a tree', but now I'm tempted to look up some 'interestingly' named foods. 

    3. GarrettChan


      @rdwpa Oh, I remember that this thing was said to be one of the most disgusting foods in the world? Lol. It's funny that the English name sounds like an expired egg or something like that. Besides eating it directly, one classic is porridge with this and water-cooked pork slice (don't know whether this is described correctly...).

    4. Show next comments  6 more
  11. Well, Shadows of The Nightmare Realm is now finished.  The normal levels feel great on all difficulties, the boss level makes me swear a lot, and I think I fixed all the small "papercuts" that were bothering me and keeping me from releasing it.  Well, there might still be a few stray texture issues, but I plan on playtesting it a few more days anyway, so I'll catch any then if there are.


    I'm actually not sure if I should update the current SoTNR thread with the release, create a new thread, or both.  Suggestions?


    *sigh* I think I'm mostly done with Doom mapping for a while.  I might do that thing that @Nine Inch Heels is putting on, but otherwise I need to take a break from it.  Next up on the agenda will be finishing my next music album, and programming my Cybernoid-inspired game.  And lots of World of Warcraft.

    1. Remilia Scarlet

      Remilia Scarlet

      Thread is up ^_^

    2. Phade102


      What i'd like to know Yuki, is how do YOU feel now that its finally released? Is it a sense of relief? or excitement?

    3. Remilia Scarlet

      Remilia Scarlet

      Both, really.  Finishing it means I can move onto new projects.

    4. Show next comments  6 more
  12. *needs to remove unused textures from a pk3 file*


    *Opens up Emacs*


    *Starts SLIME, loads up her Waddle library*


    *Types up some Common Lisp REPL fun*

    (let ((textures (check-for-unused-textures-in-wads
                     "/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax.pk3"
                     '("textures/redsky1.png" "textures/underwater.png"
                       "textures/q1hrtex/cop1_2.png" "textures/QFLAT07.png"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax-start.wad"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax01.wad"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax02.wad"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax03.wad"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax04.wad"
                     #P"/home/alexa/storage/bin/games/doom/Mine/Heretic Map/corax31.wad")))
      (format t "~%** Found ~a unused textures~%" (length textures))
      (format t "Writing textures to output file and modifying pk3~%")
      (with-open-file (out #P"/mnt/storage/alexa-extended/bin/games/doom/Mine/Heretic Map/unused-textures.txt"
                           :direction :output
                           :if-exists :supersede :if-does-not-exist :create)
        (loop for tex across textures
           do (progn
                (write-line tex out)
                 "zip" (list "-d" "/mnt/storage/alexa-extended/bin/games/doom/Mine/Heretic Map/corax.pk3" tex)
                 :search t :wait t
                 :output *standard-output*)))))


    And that's how I optimized SoTNR's pk3 in just a few minutes :D  I really need to wrap that in a command line program someday.


    Speaking of which, I've gotten a lot of things in the past few days, so SoTNR is now 95-98% done.  All that's left is:

    • More playtesting and last-minute tweaking
    • Text file proofreading
    • Music tweaks
    • Tweak some brightmaps
    1. DoctorGenesis


      What's SLIME?

    2. Remilia Scarlet

      Remilia Scarlet

      "Superior Lisp Interaction Mode or Emacs".  It essentially turns Emacs into a Common Lisp IDE on steroids. 

    3. DoctorGenesis


      @YukiRaven Huh, that's rather interesting.

    4. Show next comments  6 more
  13. It's snowing today.  I feel spoiled that it is this late in May <3



    1. Remilia Scarlet

      Remilia Scarlet

      Oh totally, though I'd miss having mountains nearby eventually.  I'm like a polar bear when it comes to preferred temperatures.  Things are very nice in November-February for me here, not bad in October or March, but a bit too warm for my tastes other months.


      The Denver area of Colorado is sweltering hot in the summer (mid 80s to low 90s with multiple 100+ days), and pretty dry.  Then it's cool in the winter (30s to 40s roughly), and in-between other months.  We get pretty good amounts of snow in the winter, and almost always have a few good snow storms that dump a foot or two.  Sometimes it can get bitter cold and well below freezing; the day I was born in 1983, it was around -20 F*.


      Things change a bit in the mountains, with weather being more unpredictable, the nights being a lot cooler, and summer days being just slightly cooler, depending on elevation.


      * Probably why I like cold weather XD

    2. Nine Inch Heels

      Nine Inch Heels

      You gots to turn up the heat, lady. When I'm back home, you come visit me in Sodo during summer. That'll teach you a good lesson about "warm" weather! ;-)

    3. 42PercentHealth


      Interesting! I never would have thought that Colorado got that cold.


      I used to live in northern Idaho, which was pretty temperate because the ocean was just a state away. Winter days were usually 20-30 F, and summers rarely made it to the 90s. 3-4 feet of snow by late winter... good times! :-) I'd love to go back there.


      Here in Wisconsin, we usually have at least one full week of subzero weather, and I've seen it get as cold as -30. Living on a farm means you have to go out in it for a couple hours a day, no matter how bad it is. Then spring comes, and the snow melts, and the rain falls, and the whole state is made of mud (and cow manure, which is very like mud). ;-)

    4. Show next comments  6 more
  14. Ugh, I hate the final push to get a Doom WAD done.  SoTNR's is like 85-90% done as of tonight, meaning that once I finalize the tweaks in the maps (plus the boss map still needs some more geometry), all that's left is to pick up the stuff I've either put off, or couldn't do until now.  This means:

    • Finishing the between-level story text
    • Minor mixing/mastering tweaks in the music
    • Creation of some missing brightmaps
    • Text file writing
    • Playtesting until my eyes bleed and my fingers have blisters on them
    • PK3 optimization
    • Making sure small things are consistent between levels/scripts (e.g., using the same font color for HUD messages)
    • Any last-minute fixes

    This really is my least favorite part of Doom mapping since tying up all these loose ends gets to be tedious and stressful.  But it also means it's almost finished, which will be very comforting.  So... maybe about a month left?


    Anyway, new screenshots of a room I did tonight.  I think you can tell I've played a lot of Quake recently:



    A closer shot of the door:


    1. Fonze


      My eyes can bleed to this any time; send me a copy if you want some more playtesting done :)

    2. bzzrak


      That's my favourite part, as everything's done at this point and you don't really have to do anything.

      You can release the WAD as it is.

      Nobody, except for you, would notice all those subtle details that you would've added during a month of testing.

    3. Da Werecat

      Da Werecat

      I'd notice. I notice a lot of imperfections when I want to.


      When I don't want to, I still notice a lot of imperfections.

    4. Show next comments  6 more
  15. "May the 4th be wi-"



    1. Liberation


      For the Emperor!

  16. Not... yet?


    Also, I want those boots.  And that bird.



    1. Da Werecat

      Da Werecat

      I heard they aren't that easy to maintain (the birds, not the boots).

    2. 40oz


      and a subway ticket

    3. Nine Inch Heels

      Nine Inch Heels

      So, here's some proper "footwear" for you, because those boots I just can't agree to.






    4. Show next comments  6 more
  17. When I'm mapping and I decide to provide a way out of a deep lava pit.



    1. Show previous comments  5 more
    2. Tracer


      I'm a dick when it comes to that, usually.  The way I see it is, "If you were careless enough to fall in...well...serves you right."

    3. Nine Inch Heels

      Nine Inch Heels

      From my point of view it depends on what kind of difficulty you aim for. If there's a way out, it'd better be one that hurts. Platforming sections are pretty much the only thing where I accept a "no fuck-up policy", regardless of how much I hate some pole-jumping sections, but areas where there's fighting going on, and players can get bumped into a pit of pain, I'd rather there's a way out...

    4. Megalyth


      It's pretty hard to accidentally fall into, but I think stuff like the nukage pit in the start area of Doom2 map18 is a good style of inescapable pit. If you fall into it at the start of the map, it's no big deal, but you have to pass that way again to exit. If you fall into it the second time around, you're screwed (unless you're a shameless save-scummer like me).

    5. Show next comments  6 more
  18. I think I'll rename Shadows of The Nightmare Realm to "YukiRaven Plays Too Much Quake and Listens To Lustmord"



    1. ShoDemo


      I wouldn't mess with that BFG kitten. :D

      Also, this is otherworldly. Rarely have I seen lighting used this way before. Be sure, I will be looking forward to this wad. Good luck on this project of yours and may a Cacoward become yours. I think it would be worth it, just from looking at the screenshots.

    2. Nine Inch Heels

      Nine Inch Heels

      ^Check out "extreme terror" if you haven't already. It makes for a nice GZDoom experience. Gameplaywise exterror is somewhat different from what you'd normally see, which is something you will need to adapt to. Once you're familiar with it, it's highly enjoyable.

    3. Remilia Scarlet

      Remilia Scarlet

      Thank you @ShotgunDemolition ^_^


      Yeah, the lighting is just a continuation of what I did in my previous map, Extreme Terror.  Except this time I took it further.

    4. Show next comments  6 more
  19. Two screens from my latest level that's very, very early in design.  This is going to be level three in Shadows of The Nightmare Realm.



    1. Remilia Scarlet
    2. Fonze


      Looking good Yuki!

    3. Tracer


      Oh wow.  That looks gorgeous.

    4. Show next comments  6 more
  20. I swear, every time I'm in this instance, I manage to blink through the world geometry.  This time I even managed to make it to the last boss's arena way before it was time.



    1. Nine Inch Heels

      Nine Inch Heels

      On a more serious note: What do I need to do, in order to get you into enjoying slaughter maps? I still wonder... Slaughter is a genuinely misunderstood subset of DooM. It's almost relaxing at times... And very satisfying... The wonderful cacophony of several hell knights dying in unison is hard to beat, you know? ;-)

    2. Remilia Scarlet

      Remilia Scarlet

      I appreciate slaughter maps, but I just don't think that fast.  You would literally have to get my mind to start thinking faster, and faster for a longer amount of time.

    3. Nine Inch Heels

      Nine Inch Heels

      Mmmh... Some of the super tight Sunlust stuff requires some quick thinking here and there, but honestly most of the stuff in slaughtermaps is routing, or in other words knowing. Then there's some muscle memory, and some decent ability to estimate movement that you'd need. As I said, some slaughtermaps are quite laid back. :-)

    4. Show next comments  6 more
  21. Quick test of a lightning effect in GZDoom I made for Shadows of The Nightmare Realm.  This doesn't use the sector types derived from Hexen, but instead uses point lights with a delay between the flash and the thunder.  It also has different thunder sounds.


    Nothing fancy, but I like how it turned out.



    1. Remilia Scarlet

      Remilia Scarlet

      There's no rain in the realm of the elder gods? :-P

    2. Nine Inch Heels

      Nine Inch Heels

      Let me at it! I'll make it rain red! ;-)

    3. Tracer


      Very nice.  I desperately want to play this wad.

    4. Show next comments  6 more
  22. I sometimes like to cook old recipes.  Like, really old ones.  Tonight I'm trying this particular recipe for beef stew.  But I'm going to have to substitute a few things since grains of paradise and cubebs aren't exactly common around here :-P  Here's hoping it turns out well!


    Do zombies cook with brains of paradise, I wonder?


    Anyway, time to take this beef and "smite it in fair pieces."

    1. Nine Inch Heels

      Nine Inch Heels

      Zombies prefer the ODB approach:


    2. Remilia Scarlet
  23. That I can do this sort of thing in Lisp, with the macro remaining type-safe and also being confined to a single block, still blows my mind to this day.  And this isn't even impressive code.

            ((update-project-dir (arg-name accessor)
                  ;; Update the directory if an argument calls for it
                  (when (cl-arg-parser:get-argument-value args ,arg-name)
                    (setf (,accessor project)
                           (cl-arg-parser:get-argument-value args ,arg-name))))
                  ;; Merge in the project's base directory, then remove cruft
                  (setf (,accessor project) (cl-fad:merge-pathnames-as-directory
                                             proj-dir (,accessor project)))
                  (setf (,accessor project) (cl-fad:canonical-pathname
                                             (,accessor project))))))
          (update-project-dir "wave-folder" source-dir)
          (update-project-dir "resampled-folder" resampled-dir)
          (update-project-dir "mp3-folder" mp3-dir)
          (update-project-dir "vorbis-folder" vorbis-dir)
          (update-project-dir "opus-folder" opus-dir)
          (update-project-dir "flac-folder" flac-dir))


    1. Empyre


      By a long time ago, I mean 1988. That Lisp a programming language, not a macro language, and it was supposed to be good for AI. I never used it since then, so I remember very little about it.


      I remember reading that somebody had made a version of it with every letter S replaced with TH, and he called it Lithp. That was very thilly of him.

    2. Remilia Scarlet

      Remilia Scarlet

      lol, lotth of irrithating superfluousth paranthesiths.


      Yeah, this is the same language family.  It's not a macro language, but a full programming language.  MACROLET just happens to deal with macros.

    3. Nine Inch Heels

      Nine Inch Heels

      Yeah, well... I have no idea what's going on there, so it looks impressive to me.

    4. Show next comments  6 more
  24. I love how Shadow of The Beast is your cover picture.

    1. ShoDemo


      Thanks, I finished it recently and I got to say that there is something special about this game. The Amiga had many great OSTs like Turok 2 for an example, but I've never seen better atmosphere created in a 2d game on any computer or console. The environment feels hostile from the beginning till the end, everything attacks you and you are alone in this. I become filled with nostalgia when I play it, even though I wasn't born during the Amiga years. Surely it could have been a little easier, which is the reason I think it gets so much flak, yet I enjoyed it very much and the difficulty can fit the general setting at times. And who can forget what an advancement the game was for its time. 2 words: parallax scrolling!!! :)

      Also, my favourite track here is the Welcome track. I sometimes play it on the guitar to relax. 

    2. Gerardo194


      Wow really?? My youngest brother and I blow them on the flute! we have a guitar but we need to practice first.

    3. ShoDemo


      Yeah, I also need to practise playing these more. At the moment I only play by 2 tabs of Welcome and Inside the Tree without the amp connected. My amp is a tiny MS-2, so I connect it only after mastering a song or if I need distortion. If I need clean then it depends.

    4. Show next comments  6 more