Single Status Update
This is one of a few reasons I implemented that UDMF parser in my Common Lisp WAD library the other day.
> Make an irregularly shaped sector
> Apply a texture, hit align
> Fit Texture function doesn't give satisfactory results
> Command line: waddle texture-size-by-sect --sector 2993 --side front --tex-width 256 --scale 2
> Spits out 1.9176098 in less than a second
> Copy-paste into GZDB
Given that I had not one but 10 different sectors to do that with, and still have a bunch of others to do this on, having a quick tool where I just change a number or two really speeds things up since I'm no longer doing it all by hand in calc.exe.