-
Content count
4138 -
Joined
-
Last visited
Single Status Update
-
I'm making a 3D model of a weapon, and I'm thinking that maybe making 3D models to turn them into sprites wasn't such a great idea. I'd probably be finished right now if it wasn't for this. Then again, I'd most likely obsess over perspective errors and things like that.
Maybe I should just make some rough outlines of shapes instead of trying to do as much work as possible in Blender. I can do low-poly models just fine, but curvy detailed stuff is another thing entirely.