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Mikle

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About Mikle

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  1. In 100lineT map02 works correctly in prboom-plus, but in the old prboom crashes, in vanilla and DOOM95 strong artifacts, in GZDoom visible distortion Z-fighting.
  2. My 100 lines map from Memfis pack: http://mikle.ucoz.com/load/0-0-0-1-20 Title: Cells Build time: ~5 hours Music: No Coop: Yes DM: Yes Tested in Doom95, Boom, ZDoom. It is desirable to sky 1 or 2.
  3. Motornerve - it's just meat! My maps easier. I can easily walk through them with the pistol start on ultraviolence. Thanks!
  4. Maps for deathmatch, but with the possibility of a single and a corporate game. I want to create megawad style oldschool with such cards. This is not the typical deathmatch, there are monsters on the cards, keys and other paraphernalia of a single and a corporate game. Please evaluate the balance and gameplay. Here are three maps for DOOM2, ports - any: http://tuapse-mikle.narod.ru/dm1-3.zip Sorry my bad English :)
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