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Alfonzo

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  1. Speaking of which, I can't think of many WADs beyond ICARUS that sport a recurring theme across otherwise different MIDIs. While I'm generally a fan of well-timed repetition for some tracks, this is something I'd love to hear much more of. Probably, even, it should be closer to the norm. I'm big on middling and unassuming pieces to big up the impression of stuff that's either side of them — at least for maps that likewise fall "between spaces." They're enjoyable, sure, but crucially they're not clamoring to get into your head along with the fifteen-or-however-many tracks before them. As part of a wider OST... you can slather that background ooze all over my ears. I won't remember it when the cast is called at MAP30, but the other, better tracks will burn a little brighter. Doomworld, you must invest in ooze!
  2. Alfonzo

    The DWIronman League dies to: Hellfire: Dreams

    Nope, I just decided to go bottom to top in an audacious reversal of the status quo and then gave up half way through. Such is the power that I wield. Tomorrow, I may watch the middle remaining run exclusively and then do nothing afterwards. Tremble before me.
  3. Alfonzo

    The DWIronman League dies to: Hellfire: Dreams

    Hey, man, the start of MAP03 is kind of mean. Category DEAD. dwironman_alfnz_31.zip P.S. my movement in prboom+ is worse than ever. Crooked head turns, bumping and sliding and spilling all over everything like a tin man with vertigo and a stiff neck. Give me that WD40, stat!
  4. Alfonzo

    The DWIronman League dies to: Hellfire: Dreams

    Happy New Year! Thank you to all of those who participated in 2018, newcomers and stalwarts alike. My commitment has wavered at points but seeing all that enthusiasm always pulls me back. Thanks also to NaZa for picking up the slack and doing some cool write-ups. Please note that category 3 qualification has changed. Now, in addition to the existing criteria, watching runs of the WAD selected results in your run becoming "prepared" regardless of whether those runs/streams are Ironman related or not. Streamers, this means that you may wish to wait until nearer the end of the month for the convenience of audience members who wish to retain Cat 1/2 status, but it's entirely your call. I realize that I wrote painfully long paragraphs explaining why I was going to do explicitly the opposite of this, a couple of months ago, but now I'm going to hold you in suspense with one hand while I crush my own credibility in the other. Have fun!
  5. January, 2019 > Download Hellfire: Dreams > NaZa's unofficial leader board Leaderboard [3] Survived [2:49:47] Beginner - Prepared, just like a chicken dinner... cooked in Hellfire. Nice. [2] Map06: Anima Zero - Stranded on the banks of Cesspool; went for broke and a gaggle of imps. [1] Map06: antares031 - It's not often that the SSG is the wrong choice of weapon. Chaingunner seizes the moment. [2] Map03: Alfonzo - I think I've forgotten how to play Doom. You have to take cover when the monsters start shooting, yeah? [1] Map03: tourniquet - A death for cinema if ever I saw one. The leap, the jump-scare, the finish. [1] Map02: NoisyVelvet - Velvet doesn't belong in a sewer. - - - - What is the Doomworld Ironman League? The DWIronman League is a monthly competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Click the spoiler tag below for a detailed list of rules. Players of all levels of ability are welcome. It could change the way you play Doom! In January 2019, we're suiting up for another year on the Ironclad merry-go-round. Hooray! It's time to die in Hellfire, -complevel 9 (Boom (strict)). Hellfire: Dreams is quintessential Russian Dooming: a largely unheralded episode for Doom 2 by @Shadowman that was released in 2013. Among the set's most interesting qualities is the way in which it alternates between pseudo-realistic environments and highly concept-driven levels in support its central premise — an exploration of Doomguy's nightmares. This puts it in good company with works by Eternal (End Point was played in October, 2017), who knows a thing or two about throwing players for a loop, but you'll find that even his vagarious tendencies are paled by Hellfire... albeit in a slightly different fashion. Don't get too comfortable and you might survive the odd surprise on this curious journey through urban Hell! Fair warning, also: this WAD features a lot of curious and well-hidden objectives. It is not to everyone's taste. A prudent Ironman might do well to dip his toes in A.L.T. next door, first, to get a bit more acquainted with this type of play and minimize frustration :) Potential Game-stoppers and Bugs None yet documented. prboom-plus -file hfd.wad -complevel 9 -warp -skill 4 -record my_demo Previous Threads 2016 Jenesis (winner: Demon of the Well) Crusades (winner: Ribbiks) Nilla Doom (winner: Demon of the Well) Khorus' Speedy Shit (winner: Bloodite Krypto) Perdition's Gate (winner: Bloodite Krypto) UAC Ultra (winner: Bloodite Krypto) 2017 Jade Earth (winner: Bloodite Krypto) Legacy of Heroes (winner: Bloodite Krypto) Back to Saturn X E1 (winner: dew) Mapgame (winner: Bloodite Krypto) Vae Victus 1 & 2 (winner: Demon of the Well) Disturbia (winner: Bloodite Krypto) Insertion (winner: Bloodite Krypto) Unholy Realms (winner: Bloodite Krypto) Osiris (winner: Demon of the Well) End Game & End Point (winner: Bloodite Krypto) Oscillation (winner: Ancalagon) Doom The Way id Did (winner: kmc) 2018 Combat Shock 2 (winner: Bloodite Krypto) Coffee Break (winner: Bloodite Krypto) Warlock's Hearth (winner: Demon of the Well) 50 Monsters (winner: Bloodite Krypto) Double Impact (winner: Bloodite Krypto) Rush (winner: WH-Wilou84) The Darkening E1 & E2 (winner: Veinen) The Plutonia Experiment (winner: Bloodite Krypto) Interstellar Sickness & Shaman's Device (winner: leodoom85) Doom 64 for Doom 2 (winner: Bloodite Krypto) TNT: Renascence & Resistance (winner: Bloodite Krypto) Ultimate Doom The Way id Did (winner: Bloodite Krypto)
  6. Alfonzo

    How would you rework the Arch-Vile?

    Have the fire animation swap over to the new target if the arch-vile redirects its attack. Yeah, that's it. She'll be right.
  7. Alfonzo

    Ultimate Doom The Way id Did — Released!

    Interesting observation, Polri. I think I'm generally quite comfortable with the cyber distribution and how they're engaged (or not) by the player, and as Marcaek says it's mostly a product of the sort of "difficulty pot-filling" we've been engaging in. I didn't offer this aspect of design the full brunt of analysis as you have, noting mostly just the invul use, but it must have been lurking at the back of mind when drawing up the M7 encounter because the entire exit sequence to that map is made to facilitate a scary escape! Heh. RC3 is being released to /idgames roughly a week after the new year, so any significant changes are off the cards unless they involve some small shuffling of items. Maybe the soulsphere in M6 can be swapped out with an invul (sorry, Zzul!).
  8. Alfonzo

    Ultimate Doom The Way id Did — Released!

    This sounds pretty bonkers. Can you take a screenshot of the effect in action and note the port + version you're using? Integration was the original intention, yes, but it stopped being discussed when we decided against making edits to any one of the original DTWiD maps for DM purposes, as was the case with Ultimate Doom's handling of E1M1. It would be pretty trivial to make the merger happen, still (and it would be the way id did!), but unless there's overwhelming support for it I'd rather leave it as an "addon" with a replacement dedhacked patch. On the face of it it seems like a pretty insignificant point, so I could put it the public vote.
  9. Alfonzo

    Cacowards 2018 - 25 Years of Doom

    Many thanks and big, big plaudits to the Cacowards team. I thought the last couple of years were tough with the scope of the awards continuing to grow, but 2018 was monumental even without the milestone anniversary demanding that extra something. So many big name releases! So many tantalizing snubs! Now to read all the articles and terrorize DotW, who no longer has any excuse to keep ducking his Ironman obligations. Well done.
  10. Alfonzo

    Ultimate Doom The Way id Did — Released!

    If it's the secret I think you're talking about... ...then it is the correct linedef action. Nifty execution that at least a couple of players have been able to figure out, so far.
  11. I'll quickly take this opportunity to flaunt a couple of underrated gems in Midnight Strike and Sick Building Syndrome (from Doom 2 Unleashed and Harmony, respectively) instead of picking out a bunch of favorites, because yeah — that can't be done. The length of the list would dissolve all meaning of the word. Midnight has a catchy-as-all-hell refrain and bass; blood-pumping and just an excellent marriage of familiar motifs and instrumentation inspired by pcorf MIDIs. Syndrome is like a lot of Harmony tracks, layered thick with forlorn and a sense of foreboding, even as it keeps a relatively frenetic pace. Both of them are map-malnourished and need to make their way back to the Doomdom. I also recommend checking out the entirety of the Duke It Out in D.C. Soundtrack for something a little more recent, if you haven't already. Jimmy's skills in crafting cater-made OSTs are very good. Okay good, I've avoided spending all of my day typing up giant lists filled with praise. Just walk away, now...
  12. Oh, I'm sorry, I made a poor assumption. You will only be playing episode 4. There is no need to load this WAD alongside DTWiD, though that is the intended method for casual play (the dehacked strings also support names and par times for the first three episodes). We already played DTWiD this time last year! ZDoom demos are currently not supported in DWIL, but they may be in the future depending on whether or not I can find a way around being unable to fast-forward/skip content. The fact that we now have a stable "legacy" version is helpful.
  13. Announcement for all demo recorders: if you could name your .lmps beginning with "dwironman," this would be a big help. It isn't mandatory, but it does make the task of getting through a large number of demos in one sitting easier, since I don't need to type fresh characters into the command line constantly. Either prboom+ or my frontend searches for the first 8(?) characters in the file name, so all I'd need to do is drag and drop using the same parameters. Thanks!
  14. December, 2018 > Download Ultimate Doom The Way id Did > NaZa's unofficial leader board Leaderboard [1] E4M5 WH-Wilout84 - Copy-paste Aquila's decision-making from M4, this time with Doctrines. Very enjoyable watch! [1] E4M4 Anima Zero - The long, dark hallway beckons... and with it, an opportunity to join the 1% club. [1] E4M4 Aquila Chrysaetos - Fought valiantly to find the exit only to turn tail for goodies. Found said goodies... and a whole lot more :) [1] E4M4 NoisyVelvet - At times cautious; at times brave. Ultimately undone by Unclean Spirits. [1] E4M2 Juza - If I were a gambling man I'd have had money riding on those killer tomatoes. Welcome aboard! [1] E4M2 DMPhobos - Lived in fear of the shotgun guy; forgot completely the art of fireball dodging. [1] E4M1 leodoom85 - No matter what happens, leo, I like your style. It makes for great Ironman ratings. Now... Into The Grave! [1] E4M1 Jaws In Space - UDTWiD's first demo of any kind. And we are extremely pleased with the results. Thank you, Jaws. [1] E4M1 KVELLER - You are to be commended for this upload. That demo progress bar was speeding along like it wanted a ticket. - What is the Doomworld Ironman League? The DWIronman League is a monthy competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Click the spoiler tag below for a detailed list of rules. Players of all levels of ability are welcome. It could change the way you play Doom! In December 2018, The Doomworld Ironman League dies to Ultimate Doom The Way id Did (-complevel 3 (Doom (strict)), an E4 replacement which has just been released from captivity and is probably malnourished and blind in both eyes. A Category 1 hostage situation! How convenient and exciting it is, then, that you too shall (probably) be playing it without any foreknowledge whatsoever. UDTWiD, like its predecessor projects, was made to realize an alternate-universe take on the commercial games through mimicry of the original designers' styles. A few liberties have been taken on this occasion, partly in light of the inconsistencies present in the original DTWiD, but also because having M1 and M2 remain the most difficult maps by the length of the Nile was a fantastic balls-up that we couldn't abide by repeating. There will be dips and troughs, no doubt, but you have been warned! The devil delights in all corners, here. Good luck to all and die well. Potential Game-stoppers and Bugs E4M1 has both an inescapable damaging pit and radsuits. This is intended, but because it occurs early in the WAD and this month's challenge is doubling up as a final test run of sorts, I'm letting you know about it! We want you to die to other things! This is a 2nd release candidate and as such is not the certified final version. Barring any significant bugs, however, all the demos should stand and this will be the version released to /idgames. Feel free to leave an in-depth review of the WAD in the official UDTWiD thread after your playthrough! prboom-plus -file UDTWiD-RC2.wad -deh UDTWiD.deh -complevel 3 -warp -skill 4 -record my_demo Previous Threads 2016 Jenesis (winner: Demon of the Well) Crusades (winner: Ribbiks) Nilla Doom (winner: Demon of the Well) Khorus' Speedy Shit (winner: Bloodite Krypto) Perdition's Gate (winner: Bloodite Krypto) UAC Ultra (winner: Bloodite Krypto) 2017 Jade Earth (winner: Bloodite Krypto) Legacy of Heroes (winner: Bloodite Krypto) Back to Saturn X E1 (winner: dew) Mapgame (winner: Bloodite Krypto) Vae Victus 1 & 2 (winner: Demon of the Well) Disturbia (winner: Bloodite Krypto) Insertion (winner: Bloodite Krypto) Unholy Realms (winner: Bloodite Krypto) Osiris (winner: Demon of the Well) End Game & End Point (winner: Bloodite Krypto) Oscillation (winner: Ancalagon) Doom The Way id Did (winner: kmc) 2018 Combat Shock 2 (winner: Bloodite Krypto) Coffee Break (winner: Bloodite Krypto) Warlock's Hearth (winner: Demon of the Well) 50 Monsters (winner: Bloodite Krypto) Double Impact (winner: Bloodite Krypto) Rush (winner: WH-Wilou84) The Darkening E1 & E2 (winner: Veinen) The Plutonia Experiment (winner: Bloodite Krypto) Interstellar Sickness & Shaman's Device (winner: leodoom85) Doom 64 for Doom 2 (winner: Bloodite Krypto) TNT: Renascence & Resistance (winner: Bloodite Krypto)
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