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Alfonzo

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About Alfonzo

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  1. Alfonzo

    Textures the Way Id Did?

    The team behind D2TWiD were, although the experiment lasted exactly one texture. I grew my curls out, captured some sexy shots, smashed my neck on the sidewalk for some gnarly scab graphics (jks), and after some sobering goes at the editor trying to get the unforgiving Doom pallet to agree with my pasty white skin, the world's greatest 256 x 104 tutti frutti Kevin Cloud imitation was born... ...But the world wasn't ready for BEARDLOW. It died in obscurity, and the disgrace from my failing was so powerful that it stunted my face follicles. I haven't been able grow a beard since 2013.
  2. @Doomkid These tracks weren't made with Doom 2 in mind, specifically. Parade was actually more a Duke 3D Lunar Apocalypse getup. That said... it could fit in a bunch of spots like 05, 06, 12, 13, 15, 21, 24, 25... I'd say 12 is the best option, in a pinch. Salon, though... is Sleazy Underhalls. If it's going to be used it doesn't have many other places to go.
  3. Evil on Parade.mid, from way back in 2016. En el Salón.mid Blues it up. Use minimalism. Keep it simple. Shred solos. Add salsa. Steal riffs from contemporary sources. Be a lawyer.
  4. If you panic when your back's against a wall and smash in IDCHOPPERS to save you I'm not going to cast dispersion, cheese or any other kind of comestible you can cut with a chainsaw. You're actually a champion of the game. More power to you.
  5. Alfonzo

    Keeping Maps Small

    Never make a level that lasts longer than the idea.
  6. Alfonzo

    How does one get good at Doom?

    Just dropping by to add again that yes, Doom was meant to be played with a mouse... ...A mechanical mouse! The dust and lint getting caught in the tracking ball and causing your marine to seize up or trip over is a feature of the game. Being a good Doom player is about keeping a cool head when you need to reach for the microfiber cloth in the middle of a firefight. Remember to pause the game or your marine will start pinwheeling like a ballet on a hardwood floor. Also what NIH said. Good post.
  7. "You take the blue pill... the similarities end, you wake up in TNT: Evilution and believe whatever you want to believe... You take the red pill, you stay in Plutonia and I show you how deep the rabbit hole goes...:"
  8. Today is like the fourth time I've linked https://www.doomworld.com/forum/post/1667212 somewhere for someone wondering about how to balance difficulty settings. I really appreciate your posts. 

    1. Alfonzo

      Alfonzo

      Thank you rd. This means a lot.

       

      I haven't been able to play and explore the game as much these days so analysis is thin on the ground. Hopefully that will change soon!

  9. Alfonzo

    Return to Hadron Episode 3 - Idgames release

    Cannonball! I'm your biggest fan and I love your work. I wish I had something for you to autograph. Cannonballs are hard to come by. Maybe a black bowling ball?
  10. Alfonzo

    MIDI Originals [09/23/20]

    Exceptional work here, Psyrus. I should have commented earlier. Mostly I've been reading the MIDI versions in a sequencer. I haven't read up but is there a Doom project or other game release that showcases your tracks in action i.e. with you as the main talent?
  11. Alfonzo

    The Alfonzo MIDI Depository

    Hi. I'm making music again. Sometimes, this music is good. Here are some additions and changes to the Alfonzo MIDI Depository: Bloody Rust 3 MIDIs added. Copperhead Digging Up Ghosts Prime Mover Soul Clamp Alfonzone MIDIs added. Examples: Calzone On The Outer Thrummingbird Wet Lunch Some of the stuff has been edited to have better balancing or mixing, but without being versioned because I'm a goddamn monster (but I will let you know when sweeping updates are made so you can check the date of your downloads for personal keeping). The dissociated or "standalone" tracks that were previously just sitting pretty in the parent directory are now in "Extras" instead, because that's what they are. Also, the terrible speed midis have been squirreled away in an Alfonzone sub-directory to minimize the chances of you seeing and downloading them. Stay tuned for more tracks at the turn of the century.
  12. Alfonzo

    Favorite sound in the the original Doom games?

    Gut-blasting a stack of barons up close with BFG blast rays and hearing them bitch and moan as they melt to the floor.
  13. Welcome back, Joe! I enjoyed playing a lot of the material you released during your absence from Doomworld. It wasn't even a guilty pleasure — the maps were really fun and worth talking about. A thoughtful designer could take inspiration from some of what you've made.

     

    Look forward to seeing you contribute in future. Good luck!

    1. joe-ilya

      joe-ilya

      'Elo Alfonzo.

      I still remember and sometimes watch clips of your hijinks in my shitty old deathmatch mappack and still laugh, good (kinda) times. A nice turnaround to what you're saying right here.

    2. Alfonzo

      Alfonzo

      I'm glad you enjoyed watching us have fun at your expense. That's the spirit :) I'm not sure how I would have handled that kind of derision. Badly, probably.

  14. Alfonzo

    Chainsaw. What for?

    Have you ever sparred with a baron using a chainsaw? It is the ultimate showdown. A crazy, awkward, stupid adrenaline rush. Like playing a game of red hands in a centrifuge and the prize is not dying. Yes, listen to all the people telling you it had an array of uses, yada yada, but its real value is being a ceremonial duelling weapon for idiots. Embrace it when better options are available. It's the best way to die.
  15. I'm sorry. But not really. But actually I am.

     

    Backing MIDI

     

    ♫ 

    I don't align my walls, what's there to see?
    I like them flat without details
    But you will find them by my torches, small and square
    I'm an American at id Software

     

    A Gantlet is a train track, did you know?
    An Underhall, I cannot say
    I told Romero he's got bushy hair!
    I'm an American at id Software

     

    Oh, I'm McGee, you see, no one else can map like me
    I'm an American at id Software
    Oh, I'm McGee, you see, replace that wall with SUPPORT3
    I'm an American at id Software

     

    If "golden keys can open any door"
    There's one by the exit room, this way
    This kind of thing placement is good for '94
    Cutting edge, no matter what they say

     

    Oh, I'm McGee, you see, no one else can map like me
    I'm an American at id Software
    Oh, I'm McGee, you see, replace that wall with SUPPORT3
    I'm an American at id Software

     

    Mechanics without CRATINY, are NEXT in this society
    To join the decorations on my floor
    Sectors of this variety, are buttons in disguise to me
    Sorry, that's a lift and not a door

     

    Takes more than a speedrunner to pacify
    Takes more than a year, or ten, or more
    Confront your enemies, avoid them when you can
    A Zeromaster waits, before he runs!

     

    If "golden keys can open any door"
    There's one by the exit room, this way
    And if you disagree, "the game design is poor"
    I present American's L.A.
    I present American's L.A.
    I present American's L.A.

     

    I present American's L.A. (Oh, I'm McGee you see, no one else can map like me)
    I present American's L.A. (I'm an American at id Software)
    I present American's L.A. (Oh, I'm McGee you see, replace that wall with SUPPORT3)
    I present American's L.A. (I'm an American at id Software)
    I present American's L.A. (Oh, I'm McGee you see, no one else can map like me)
    I present American's L.A. (I'm an American at id Software)
    I present American's L.A. (Oh, I'm McGee you see, replace that wall with SUPPORT3)
    I present American's L.A. (I'm an American at id Software)
    Be amazed, I drop-kick a baby

    1. Jimmy

      Jimmy

      You and I need to collaborate on something REALLY stupid at some point.

    2. Tarnsman

      Tarnsman

      Goddamn it Fonz

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