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Everything posted by Foodles

  1. I get this thing when using doombuilder 2 where when I move around in visual mode the movement is very stuttery, i.e. it's not the smooth movement you'd expect similar to when you're lagging in an online game and you warp around all over the place. Sometimes it's barely noticeable and sometimes its unbearably bad. Just wondering if anyone else has this problem and if there's anything I can do about it, my PC should certainly be able to handle doombuilder. I'm using Windows 10 if that helps.
  2. Foodles

    Best Single Map WADs

    Dripfeed was pretty darn good, it won a cacoward back in 2010 I think so maybe you've already played it https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dripfeed
  3. Foodles

    What Video Game(s) are you Currently Ignoring?

    I never played Witcher 3, the insane circlejerk over it that I see online really put me off it which I know is pretty fucking stupid but there you go.
  4. Foodles

    Video game music thread

    Easily the best track from Mario 64, which always evokes a powerful sense of nostalgia; of summer days spent playing this game with my friends, as a kid. Incidentally this provides a bizarre juxtaposition with the track above this one.
  5. Foodles

    Some good news for Star Wars fans

    Good. I was so excited to see episode 7 when it came out, I couldn't wait to buy a ticket, now, I'm utterly un-enthused about the prospect of seeing episode 9. There honestly hasn't been a great Star Wars film since the Empire Strikes Back, which, considering the scope of the universe and thinking about all the stories they could tell is pretty shocking.
  6. Foodles

    What are your favourite 'Hidden Gems' Games?

    would you consider something like Hexen a hidden gem? I feel like not many people these days would have played it and I have no idea how popular it was back in the day.
  7. I'm sure this must have been mentioned already here but having to kill enemies like cacodemons, hell knights even pinkies with the regular shotgun is very tedious, just give me an SSG already! Although it's definitely something that I myself have been guilty of in the past.
  8. Foodles

    A shorter and better Doom II

    You seem to have missed out the masterpiece that is Nirvana
  9. Foodles

    Favorite thing about the Doom games?

    The thing that I enjoy is the fast-paced nature of the gameplay. I find myself having less patience with games these days and things like loading screens, unskippable cutscenes and prolonged death animations/restart times frustrate me. None of these are present in Doom and that fact, combined with the fast speed of the character and simple gameplay mechanics lends itself towards the fast and furious playstyle that I've come to really appreciate.
  10. Foodles

    The /newstuff Chronicles #497

    Hey, just checking in to say thanks to gaspe for the review of Estranged, thanks for taking the time to play it and I'm glad you enjoyed it
  11. well here it is - the idgames release of Estranged! https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/estrangd I'll be hanging around for a bit but will probably disappear at some point, let me know what you think by leaving a review on the idgames page!
  12. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/estrangd Description Estranged is a 32 level megawad that I've been working on/off on for the past few years, it's Boom compatible (tested on Zdoom and prBoom+) and uses stock doom/doom2 textures (not including the skies). Each map can be played through with a pistol start and all difficulty settings have been implemented, there is also "new" music for most of the levels. This is only the beta version at present, so I'd really appreciate feedback and criticism, a lot of the assets are not finalised such as the title screen and a lot of the music may be subject to change depending on what people think. I think the gameplay may need some changes as well, my intention was to make maps that were fun to play and I'm not sure how well I did (Memfis has played some of the maps and given me some advice which I'm grateful for but apart from that they've only been teste by myself). Since this project has taken so long to make I'd say that my mapping style has changed considerably over the course of the development time and although a large amount of effort has been made to "modernise" some of the early maps there may be a noticeable quality gradient between some of the levels. Anyway below are some screenshots (with no monsters on) and the download link, please give it a try and tell me what you think! :) Final Download: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/estrangd
  13. Wow awesome! Thank you, it actually sounds pretty good and I really appreciate the work you put in to help me out. OK so here's where I'm at, I've replaced all the custom music with the respective midi versions except for map29 and the breaking benjamin track for map32 (the midi didn't sound very good at all). I understand why map29's music would be hard to make a midi of and I was actually thinking of replacing the map29 music with the doom track from computer station - it's not as good but I think it has a foreboding atmosphere that would fit quite well. As for the music with map32 I'm not sure yet, I'll have a ponder make a decision soon! (Also a side benefit of replacing the OGG tracks is that the file size has gone down to 17MB uncompressed)
  14. If you could whip something up without too much trouble I'd be really grateful. Also thanks TGH for the links, I'll get around to adding them and maybe we'll see an idgames release!
  15. Had you made the tracks specifically for your project? if so then that's allowed, it's because the tracks aren't my own which you could get away with in the past but not anymore :(
  16. Yo I'm back to give to you the Final version of Estranged! Unfortunately at some point in the last 5 years the rules for uploading to idgames have changed and OGG files are no longer accepted and since I feel that changing the music to stock doom tracks would change the spirit of the affected levels it seems there won't be an idgames release :( Fear not thought because I have provided a link below that will let you download and play this 32 level mapset! I'd like to thank everyone who left feedback, particularly kmxexii for his in depth, level-by-level review of the project, I do appreciate it and I enjoyed reading it. Download: http://www.mediafire.com/download/s1gdhofpowathvt/estrangd.zip
  17. Foodles

    Deus Ex Wasabi

    An average effort by todays standards, good if you want to kill 15 minutes but there's nothing noteworthy
  18. Foodles

    Rogue Elements

    complete trash, in every way. I don't want to be nasty to the author but I suspect he knew that what he was uploading was garbage.
  19. Foodles


    Pretty good for a 97 wad
  20. Foodles

    The seven tongues of Satan

    Pretty fun map that's not too hard although its not long enough to leave a lasting impression.
  21. I've posted the latest (and hopefully final) version but if anyone does find any issues please report them here or PM me, otherwise I'll try and get around to uploading this to idgames within the month. http://www.mediafire.com/download/qvlt16ojz3cykls/Estranged_1.3.zip
  22. Foodles

    Wads with heavy stories?

    Cold as Hell is a gzdoom wad but it was very good and had an interesting story if you're into those sorts of features
  23. Good highlights, its a shame I couldnt be there for more of the session, it's also a shame there's no part 3 so I can make it even harder ;) I was there for map19 which was too hard but I don't think I changed map30 much, if at all from the previous version though
  24. I've updated the link in the op and I'll add a link to the updated version below. I've been focusing on the second half of the maps in anticipation for TNS and so I haven't got around to fixing a lot of the bugs in the early maps yet but rest assured I will. I've read all the feedback in this thread and appreciate the time everyone's taken to play through this. http://www.mediafire.com/download/ax96bsi06msksde/Estranged_1.2.zip
  25. Here's the track listing for the ogg tracks Map15: Halo 2 - Leonidas Map27: Super Mario Galaxy - Melty molten galaxy Map28: Rogue Legacy - Narwhal Map29: Rogue Legacy - Broadside of the broadsword Map31: Mario and Luigi: Bowser's inside story - Dimble wood forest Map32: Breaking Benjamin - Blow me away (from halo 2) Map04's music is from TNT (map14), there's also a couple of tracks from Heretic, Hexen and some other from TNT.