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yellowmadness54

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About yellowmadness54

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  1. Its taken me long enough to do this, but its never actually crossed my mind. I finally downloaded this source port in order to play a few quake mods for the first time.

    Upon opening it up, I loved it. I was bombarded by plenty of bugs, though, but I have everything in order now.

    I never really thought I'd find myself this into quake, but I'm actually very much enjoying it. So I decided to make a long boring lets play of it:

    1. Technician

      Technician

      Jesus, you running this game on your wristwatch?

    2. yellowmadness54

      yellowmadness54

      Technician said:

      Jesus, you running this game on your wristwatch?


      Might as well have been. From what I've seen of this source port so far was either working, or some major collosal fuck up, and it fucks up more than working.

      I wish I could've taken the resolution down more for less lag, but, as I said in the video, it breaks the entire program or makes my monitor go out of frequency. Maybe I'm running it wrong, idk.

      But now its literally unplayable, with textures missing, 1 FPS, some weird creeping shadows all over the place. Its a glitched up mess as of now.

      I'm still tampering with it to get it to the right settings.

    3. YukiRaven

      YukiRaven

      yellowmadness54 said:

      I wish I could've taken the resolution down more for less lag, but, as I said in the video, it breaks the entire program or makes my monitor go out of frequency. Maybe I'm running it wrong, idk.

      But now its literally unplayable, with textures missing, 1 FPS, some weird creeping shadows all over the place. Its a glitched up mess as of now.

      I'm not sure how it handles with mods, but with almost-vanilla Quake (just high-def textures and a translucent water mod), Darkplaces runs almost perfectly on my system at 40-60fps. That's with dynamic lights turned on, too.

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