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Posts posted by djvero

  1. Back in the 90s when I was 8 or something I played Doom II in the attic where my dad had installed a few computers. Later that night I remember having terrible nightmares about Imps trying to get to me; it was so real that I still remember that 25 years later. My parents had to stay up all night to watch over me and I wasn't allowed to play that game until I was at least a few years older.

  2. 2 hours ago, Kappes Buur said:






    curve linedefs



    And now the obvious question: Why are you still using DB2 and not DBX or better GZDBBF?

    Oh wow, I honestly had no idea those were around. But then again, I've mastered DB2 if I may say so myself, so why change a winning team hehe. Same reason why I stick to Doom1/2 and not the new(er) games.


    Anyway, thanks for the link!

  3. Does anyone have a link or a copy of and willing to share the draw circle plugin for Doom Builder 2? I also had a plugin to bend lines in DB2, but I can't remember what it was called. Does anyone know of which plugin I'm talking about? I formatted my PC today, forgot to save these two plugins before I deleted all my files and now I can't really find them anymore.



  4. Sometimes when I play various WADs I take screenshots of certain areas I really like or when I come across cool looking screenshots here or somewhere else I save them on my PC. When I lack inspiration for mapping I sometimes look at these screenshots to try to recreate (parts of) it. Of course I alter certain parts, textures or the general looks of it to make sure it's not a 1-on-1 copy.
    In the past I've also recreated whole levels from various WADs, but this is a long time ago and I haven't done that since.

    My question is however, how bad is it to do this? Is it acceptable or do people think it is a no go?

  5. Hello,

    I've just recently got back to playing/mapping. Now for the playing part I'm looking for awesome megaWADs (32 levels).

    I've already done:
    - Scythe (all 3); which is my number one favorite megaWAD
    - Alien Vendetta
    - Cchest IV
    - Jenesis
    - Reverie
    - Original Doom games of course, including TNT Evilution

    Which other megaWADs are a must-play?

    ps. Sorry if the question has been asked before; linking me to a topic like that is fine as well. Thanks in advance

  6. Yea well I'm not too keen on posting unfinished work. Not that anybody would copy or steal my junk, but still lol.

    Besides, my problem seems to be fixed now. What I could do however, is to copy my material to a new WAD, call it "test" and then upload it for you to take a look at.

  7. OK I figured it out!! I added some new monsters to my WAD and one of them, the Archon Of Hell, is listed in the DECORATE file as "ACTOR ArchonOfHell : BaronOfHell". So it probably conflicts with the baron of hell because when I remove the Archon the Icon wakes up and starts spawning monsters.

    Thanks to everyone who tried to help though

  8. Gez said:

    Three different things, actually:

    The Romero head on a stick is the weak point, the thing that can be damaged and destroyed to end the level. But it has no other function.

    The spawn cubes are shot by an invisible thing (which is what sees the player and says the ominous-sounding backward voice clip). And finally, there are the spawn cube targets.

    If you forget to place the boss shooter, then it will never "wake up".


    Yea I know. I studied Map30 (doom2.wad) thoroughly, but it still doesn't wake up in my megaWAD. I can kill it - meaning I can shoot the Romero head so that it screams - but it doesn't wake up and spawn any monsters. The strange thing is that it does work when I copy-paste the whole thing to any newly named WAD

  9. Lump editor?

    Anyway, it's not like I want to copy-paste everything to a different level, I just did that to try and see if what I built in Map17 worked on Map30. And then I came to the conclusion it worked on Map30, but NOT on map17, in which I initially built the Icon of Sin structure.

  10. YES finally! It seems I forgot to go all the way to that switch on the left side of the map, even though I had already been in that area according to the map when you press TAB, only halfway through. Now I can finally proceed and finish this beast. Thank you so much!

  11. I know this is an old topic, but I need some help with this map. I literally spent one hour of brainlessly running around trying to find a switch or something to open that big door leading up to the final arena.

    Does anyone know how to open this door. I've watched the walk through vids posted above me, but that guy is just like "hey, ow this door is open", but in my game it's still closed and I've no idea how to open it. I've even opened the WAD with DoomBuilder but the map is just too big to notice which lines turn yellow.

    I'd gladly appreciate help !!