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Everything posted by Black Void
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Very fun map! I particularly liked the map design, especially at the end. Nice job. =)
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I may have to join in the fun! =) I've got many ideas for this one.
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Favillesco first episode for Doom 1 Released!
Black Void replied to nicolas monti's topic in WAD Releases & Development
Very nice episode. Very retro. =) Keep up the good work, I thoroughly enjoyed this! -
@ Katamori - Heh, it happens. =P However, now I'm going to have to play that level... @ Kirby - Thanks for the feedback! =) And I'm continuing to map, this time, I'll change up the gameplay for sure. ALSO... while I'm at it, anyone up for making a small map pack? I do so enjoy working with others!
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Finished a brand new level for the second time in yeeeeears... granted, I'd say I've gotten better, but others may have insightful opinions. Whom among you wishes to play my hopeful return to mapping? =P
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@ Memfis - thanks! =) I think I'll take notes this time, lol. @ Canofbacon - 3/5? I'll take it! Especially good since I mapped one time before this, and before that was like... 7 years. Yikes. It's good to be back!
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No yellow key is needed; at the end where you can see the exit (the room in that last shot there...) is also where you'll find a switch to open the door. =) *Edit - there's a special lift in that room; click it, you'll find the switch for door3 there... and maybe a baron too...
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Thank you Kirby! =) It's doom2 map 14. There ARE difficulty settings too.
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I emailed it to ya. Hopefully, all goes well, and my internet provider will resolve this nonsense (screw you comcast! *shakes fist*) Until then, I'll just mooch off of fast-food wi-fi.
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Internet is screwing with me tonight; does anyone mind if I send it via email? You sir, are part of what I love about the community! I wouldn't be able to step up my game later on if I didn't get that kind of reply. Bravo good sir! All in all, it's really good to return to the map world. =) I have missed it so.
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See... this is WHY I don't do screens. I can't really capture the level... don't judge it until you try it.
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http://s1359.photobucket.com/user/Le_void/media/Screenshot_Doom_20130711_175437_zps0b6005fb.png.html?sort=3&o=0 Screenshots, yes, yes... but they really don't say much. *Edit - This is really a 'return to mapping' level. Don't slam it too hard, but hard enough for criticism. It's called GrimGrin for the inspiring Guardian Legend video game, and has a sort-of chaos theme to it.
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So, I like, totally made a new level - the first level I've made in... well, almost forever! Ask me if you'd like to play it; I took some screens but they looked like poo. It's vanilla compatible and I think it's my best to date - and now that I don't have to lecture to a bunch of hip, college kids, I think I'll be doing more. (Note - this is a great accomplishment after realizing the last map I made public was in the first community chest)
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@ schwerpunk - alright, I'll take some screenies! @ memfis - thank you SO MUCH for the feedback dude! =) I understand what you're saying about the enemy placement though... that, and I think I went a little teleportation happy. I look forward to making more levels this summer! @ use3d - glad to see your still around! =) it's been awhile, but it's always nice to reconnect with a fellow doomer. (ps - i played the other cchests, some of those levels are INSANE. both design wise and 'holy crap creature count' wise)
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@ Memfis - I sent it to ya; just be nice, it's been a while. =) Though comments are more than welcome (criticism and otherwise). And uh... I'll hop on the picture thing, it's just that screenies never seem to do anyone justice.
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@ Pottus: Insanity slopes! o_O @ Wesleyjohnson: Damn, good example w/ Freedoom! =) @ Chopkinsca: And I did the free drawing after taking some notes, it actually ended up looking a lot better as a cave. I'm thinking, I can take this 'cave' somewhere special...
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I can't make an outside area to save my life! Every time I try, something terrible goes wrong or it looks like Mt. Erebus, only on a smaller scale. Does anyone else have this issue? I'm working on a level right now, looks good, I just don't know if I should even take the damn thing outside... X_X
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@ schwerpunk and chopkinska - heeeeey... that's a good idea! =P It blows my mind that in 11 years of editing I haven't once tried that... (Don't judge me, lol!) @ zzzornbringer - HOLY CRUD. And I always draw free-hand, but this, this is inspiration! Thank you for sharing!
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Making levels with a team.... or flying solo?
Black Void posted a topic in WAD Releases & Development
Hopefully this is not a redundant question, I'm just curious - how do you do with building levels? Do you map better going solo, or do you map better with a team? For me, the 'team' aspect brings out more creativity in me - and since I'm here (and have not made in a map in some time), anyone want to fire up a few levels? (Say... on the boom side of things.) -
Making levels with a team.... or flying solo?
Black Void replied to Black Void's topic in WAD Releases & Development
Three years ago, I made some amazing stuff by myself; in fact... I actually had somewhat of a 'Zdoom hub' going on, but I lost it all when my hard drive got wiped. Working with another person or two (big teams DO get confusing) means that, hopefully, nothing will happen with your work, since others will have it too. And I agree, I DO hate it when people begin re-arranging the furniture (my .wad). =) -
Ziff Davis Purchases IGN, Plans Shut-Down for Various Sites
Black Void replied to Mancubus II's topic in Doomworld News
There are too many good people I've met through this site... which is why I'm not worried. =) You got this. (Yes, YOU!) -
I think 'Infernos' is a lot better than the review Implied. Granted, it is just a re-arrangement of E3, but you know what? That's OK in my book. It was enjoyable (and) even though ReX has done better, this is by no means bad. I had a blast! :)
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Hmm... *checks birth certificate* Says I was born in '86; 26 going on 27 I suppose. 15 when I first made my profile.
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Back to the topic at hand - I've never played through anything that ever involved Team TNT. 'Nuff said.
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Mapper Block (What do you do to remove the block?)
Black Void replied to TheNebulousThinker's topic in Doom Editing
I am the king of mapper's block, I'm also a writer so I compare it to writer's block. What I do when I really want to make that sweet map... is to make a crap map. (Keeping it vanilla as well) Writer's block involves me getting angry - but eventually doing a 'free write', jotting down whatever comes to my mind, even if it doesn't make sense. Implement this same concept to mapping; just start making a whacky map using what comes to your right mind and letting the left hemisphere of your brain just 'map' whatever. You'd be surprised - you can actually look at it and pick and pull clever ideas you unknowingly threw in there! Then the next time you make a map... it doesn't seem so difficult. Now if only I'd listen to my own advice sometimes... *Whistles off*