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About WhiteMagicRaven

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    Green Marine

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  1. WhiteMagicRaven

    Post Your Doom Picture (Part 2)

    Just screenshot of some area on DooM II MAP24 Using two things Doom Legacy 1.32 beta 5 and Glide API on 3dfx VooDoo3 2000))) If you magnify it you will see noise, diffuse of pixels, that video card produce it.
  2. WhiteMagicRaven

    How to play DOOM Multiplayer - Tutorial & Info!

    For me i know master servers for: Zandronum ZDaemon Odamex Chocolate doom (also will be cool if support will be added in Doom Explorer) (you can use crispy doom clients, even i seen somewhere crispy heretic & hexen) Doomsday (would be cool if support will be added in Doom Explorer or Doomseeker or in Doom connector if it alive) not working now: Vavoom Skulltag And i discovered Doom Legacy Master Server , does it still works? P.S. Also doom engine game called Sonic Roboblast 2 is supported in Doomseeker Any other master server you know? alive or dead? any
  3. WhiteMagicRaven

    Hexen Beta Resources

  4. WhiteMagicRaven

    HEXEN: Cyrgoth's Manor - 7 Level Hub + Deathmatch WAD

    Excellent work!!!
  5. WhiteMagicRaven

    Hexen Beta Resources

    here i attempted to make some resources and emit them if i have partial https://hexenworld.org/forum/index.php?topic=42.0 at the end of message
  6. WhiteMagicRaven

    Hexen Beta Resources

    Well i bump this thread, no one parcipiated here except me, so i fell i don't broke any rules, anyway it not means i need create new topic (dublicate) point of this. Any way. I discover a lot of new heretic's and hexen's beta content https://forum.zdoom.org/viewtopic.php?f=37&t=28369&p=1100072#p1095606 https://forum.zdoom.org/viewtopic.php?f=37&t=45629#p1095607 and ever more from magazines, i just posted them on hexen-game.ru (russian hexen fan site)
  7. https://hexenworld.org/forum/index.php

    All Heretic's & HeXen's Lovers , unite, on new Forum

  8. WhiteMagicRaven


    There is some works from my grandfather and my mother, they allow to use it in games. =) Preview https://yadi.sk/d/w6MTrQr0kDTUw Hi-resolution https://yadi.sk/d/Cyz8tlu4kDT9L If some have mood you can extract from these images a lot of good resources.
  9. WhiteMagicRaven


    Its my first attempt to making sprites. Will be good if it used in Zauberer or Blasphemer or somewhere else =)
  10. WhiteMagicRaven

    Shadowcaster modding 2: the remoddening

    Having Zerker (or invite him) scripts (sorry i don't know either python & doom map format) can we convert ShadowCaster maps to lets say HeXen maps (because hubs, and polyobjects doors). Lets start from maps, and there is already many attempts to create, re-create shadowcaster monsters. We can't build it already as identetical, look at zblood (its poor Blood TC, but now its getting much more close to original Blood), lets start from something just. ruinsa.map-map(simple32x32 map fmt wolf3d) ruinsa.arc-(monster defenitions) - i think there is stored all infos about monsters ruinsa.crt-creatures(monsters) - monster placements on map ruinsa.dor-doors(teleports) ruinsa.itm-items(pickups) ruinsa.ojt-objects(obelisk) ruinsa.scr-script(music-actions on obelisk) i am trying to backport shadowcaster demo maps into shadowcaster cd, so with that i am understand some part of *.map files, if i discover more will post, also actors of monsters can be taken from manual, it has some numbers on how it speed, damage... etc the demo maps incompatible with cd version, does floopy and cd compatible to each other? There is demo from 11 October 1993 and from 15 October 1993, i have floppy and CD and PC-98 floppy, but not PC-98 CD, if something can be helpful i can post. PC-98 is not so far from DOS. Also you can edit RAVEN.EXE find ruinsa.map and ruinsa.MAP and replace it to any other map lets say temple.map and temple.MAP if map name is shorter than ruinsa.map dont forget to write 0x00 to terminate string with \0 so you can start game from other map. I have found cheat codes by using CheatEngine, i can upload *.CT files CheatTables, one cheat of them is GOD. I am still believe its possible because we have: RLE0 - Run Length Encoding Zero Based its described on internet in many places Great Progress at ShadowCaster Many peoples that is very talanted, i re-readed entire topic including previous too, that closed now. Doom source code, Rise of the triad (ROTT) source, Wolf3d source, In-Purist of Greed source code, there is many peoples who re-created doom:test,pre-alpha,alpha,beta versions for zdoom, so they know binary in details, some of doom old versions released just recently. Also there is russians\ukrainians who interested in this game at hexen-game.ru and here vk.com/shadowcaster If i discover something new\interesting will post...
  11. WhiteMagicRaven

    Chocolate Doom

    There is master server with chocolate-servers http://master.chocolate-doom.org/ I want to extend IDE to show these servers. What i should know? like master server IP, stuctures that sends from program and master servers. How is that all works. P.S. Also will be nice to do the same with Doomsday engine.
  12. WhiteMagicRaven

    Shadowcaster modding 2: the remoddening

    Okay. Having Raven Engine that used in ShadowCaster, does it posible to find how resolution 320x200 coded and hack/patch shadowcaster to make this game use 640x400 resolution?
  13. WhiteMagicRaven

    Shadowcaster modding 2: the remoddening

    There is just Empty game engine? ShadowCaster Engine (Engine For ShadowCaster) but not ShadowCaster Source Code Itself. But this is helpful? Did you used it somehow? Usable?
  14. WhiteMagicRaven

    Shadowcaster modding 2: the remoddening

    WoWoWoW What i found please read carefully =0 https://archive.org/details/GreedSource The game used ShadowCaster Engine from Raven and its contain source code and RavenEngine source. What?
  15. WhiteMagicRaven

    Shadowcaster modding 2: the remoddening

    I am also ripped PC-98 Version music of shadowcaster http://raven-05.narod.ru/ P.S. There is another Raven Software game resources