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Everything posted by Epyo

  1. Thanks for making an effort Dime, I've enjoyed your past live runs. Next time!
  2. Epyo

    Game of the year 2014

    Hexen Oh, they still make games since Doom and Hexen? Who knew. All right, I did play a handful of games this year. Best games from "2014" I've played: 5-Trials Fusion (more Trials, basically) 4-Mini Metro (brilliant beautiful real-time puzzle game, but early access atm) 3-Mario Kart 8 (more fun and skillful than Mario Kart has any right to be) 2-Lethal League (first "fighting" game I've ever enjoyed, except perhaps smash bros) 1-Shovel Knight (I love 16-bit-era platformers and this is probably the new best one ever) Highly recommend all five of those. Shovel Knight is amazing. Other "2014" games I played that were less good: Gauntlet (meh all around), Starbound (huge dissappointment, felt very boring), Defense Grid 2 (I'll give it another chance someday because I loved the first game, but something felt janky about this one), Super Smash Bros For Wii U (The level editor is worse and that was my favorite thing in Brawl, yeah I'm crazy)
  3. Epyo

    Quakecon 2014 discussion

    The new Doom is definitely getting hyped right now at Quakecon. But, they're trying to keep the footage secret, only for attendees, as a special treat. However, people I follow on twitter are all very excited about what they saw. This Kotaku article sounds pretty hyped up about it: http://www.polygon.com/2014/7/17/5913883/doom-4-quakecon-reveal EDIT: Why did I say Kotaku? That's Polygon, sorry. Griffin McElroy is a pretty trustworthy games writer, FYI.
  4. Ugh, we literally *just* had a thread about this game http://www.doomworld.com/vb/everything-else/20886-big-rigs/
  5. Epyo

    Condense the IWADs into an episode

    Ooh I think it'd be fun to just reduce episodes 1/2/3 to just one episode, with the sameish story: M1 E1M1 Hangar M2 E1M2 Nuclear Plant M3 E1M4 Command Control M4 E2M2 Containment Area M5 E2M5 Command Center (secret exit to M9) M6 E3M2 Slough of Despair M7 E3M6 Mt. Erebus M8 E3M9 Warrens M9 E1M9 Military Base
  6. Epyo

    Site and/or forum bugs or things not working

    If anyone's reading this thread and can't post anywhere on Doomworld, try editing any field in your profile (e.g. AOL IM name), you then might be forced to verify your email address. That's what I had to do, and now look -- I can post again! If anyone's reading this thread and you're not receiving your email-address-verification email, or any other email from doomworld, try checking your spam folder. That's what I had to do for my gmail, and now look -- I can see emails from doomworld again!
  7. Epyo

    Myst discussion.

    I loved exploring in myst when I was like 5-7, and I thought the majority of the puzzles were completely impossible. Myst III was the first game in the series that I was actually able to complete without a guide. Less than a month ago, I saw that a fully-3d collector's edition of Myst was put on Steam, and I had an afternoon with absolutely nothing to do, so I gave it a go. Turns out, I'm much smarter than I was when I was like 5-7! I was able to breeze through the game in less than a couple of hours, and didn't need to look up a single solution. Even the puzzle that I remember from my childhood as thinking it was absolutely insanely difficult and no one could ever expect to figure it out, now I figured it out in just a few minutes -- the underground tram puzzle, as already mentioned in the thread. When I was young I just skimmed my strategy guide for the directions to go to get through it, 'cause I just wanted to explore. Spoilers about the tram puzzle: You do have to take notes sometimes, but these days it is as easy as picking up your phone and taking a picture of the screen! How awesome is that. Bucket's right though, it hasn't aged well, even the 3d version I was playing just didn't look very good. I bet I could still play Myst 3 because it was very pretty and very unique looking, but Myst is just kinda boring by today's standards.
  8. Epyo

    What do you think about AVGN?

    I'm providing redundant opinions, but I think he's a really likable guy, and although he's had plenty of terrible episodes, he's had some really funny ones too. The super hands-on episodes with obscure consoles are a very valuable contribution to gaming history IMO. Best episodes to me are most of the old console episodes, Silver Surfer, Ninja Gaiden (the only time a side character has worked really well), Castlevania retrospective, and most of the very recent ones like Tiger Electronics and Atari Sports.
  9. Epyo

    Heretic: Curse of Darkness

    Well that looks incredible. (Also wanted to mention that Castlevania: Curse of Darkness is a really great game)
  10. Saw this article about Sandy Petersen's upcoming board game Cthulu Wars. http://michael-langlois.net/2013/06/30/game-review-cthulhu-wars-pre-production/ If you somehow don't know, Sandy Petersen was responsible for many of the levels in Doom and Doom 2. Oh and I guess he's doing a kickstarter that's doing exceptionally well: http://www.kickstarter.com/projects/1816687860/cthulhu-wars $800k pledged for a $40k goal. Very nice.
  11. I'm actually *crazy* into board games (actually I saw this article while doing my daily browse of the board games reddit). The majority of them are not very complicated at all. Someone has to read the rulebook to get a good understanding, but usually that person teaches everyone else in 5-10 minutes. The most popular games right now, Ticket to Ride, Settlers of Catan, and Dominion, all can be taught in < 5 minutes. But yeah, there is a minority of popular games that takes 45min to learn and play for 3-8 hours too. This one looks like it's about a 10-minute learn.
  12. Epyo

    The Hobbit

    Not a fan of lord of the rings, but I did receive an excellent Lord of the Rings cooperative board game from my girlfriend for Christmas, and after two plays, have decided it is excellent (http://boardgamegeek.com/boardgame/823/lord-of-the-rings) Definitely won't see the Hobbit, I can barely watch 100 minute movies, but it does sound like something I could like. I don't care much for plots, but I do like a lot of character building and exposition and atmosphere.
  13. Epyo

    Doom Turns 19, It's One of "Those" Birthdays

    Thanks for coming out manc!
  14. Epyo

    Most time played in a game?

    1-WoW 2500-3500 hours 2-Team Fortress 2 1000-1200 hours 3-Doom stuff 4-Castlevania stuff EDIT: Oh, forgot one! Played Infantry Online somewhere in the range of 1500-2200 hours. Great game...
  15. That was the worst storm I've ever seen in Cleveland! Must have been absurd to the east
  16. Epyo

    You Got The BFG Edition! Oh, Yes.

    Is there a way to get the flashlight to create shadows like in the original doom 3?
  17. Epyo

    You Got The BFG Edition! Oh, Yes.

    Bought this not knowing no rest for the wicked was included. Spun up the doom 2 and found it. I'm so excited to play it! The doom 3 lost mission is pretty dull so far, but it's interesting how they changed the gameplay in bfg edition. I did not expect it, but it feels like a totally different game (or maybe just this level pack does?). It's a very fast pretty, smooth, action game now. It's worse, but it's cool.
  18. Epyo

    Hexen episode/hub 1.

    I tried to play Hexen for a decade and hated it every time, never got past the first hub. Until about three years ago I gave it another try, and fell crazy in love with it. Its bullshit puzzles are a huge downside, but it's still in my top 10 games. EDIT: Man Lut told me Hexen 2 was terrible on the first page and I didn't believe him ;-(
  19. Epyo

    Hexen episode/hub 1.

    oh man I love hexen so much. IMO, all of the hubs are hard. You really have to think: am I positive I didn't miss anything in this area? Thirty times before you go into the next one. When you're stuck, go back to an old area and repeat that question thirty times again. I'm playing through it again right now, and now that I've played it 2-3 times before I'm getting much more used to their tricks. When you hit a switch that turns back off after 2 seconds, that should really signal you to try to figure out what it did. In DooM, when you see a switch like that, it never really matters that much, and half the time it doesn't mean anything. In Hexen, that's smoething you should pay attention to. For Seven Portals, IMO the part that's tricky is in the steel area, the fact that there are switches in the corners of the map that "move" giant steel walls in the basement of the level. If you don't figure that out, that'll stop you for an hour.
  20. Epyo

    A Flash in the Dark

    The internet is a bunch of thoughtless bandwagonners. It's the same reason why people don't like 3D castlevanias after the first.
  21. I know there are some programmers on here, so here's a quick question. I'm going to a technical interview in a few days and I was asked to bring a code sample for them to look through to "get a feel for how I write code". I have no idea what to bring in.

    IMO my best code is in an XNA game project I've been working on for six months that I've tried to keep very organized, but I'm still doing habits that are embarrassing but convenient since I'm the only person working on the project. (1: All variables are public; 2: All objects in the game world have a pointer to a huge object called "vars" that contains everything in the game world). Plus the fact that it's a game doesn't seem mature enough.

    I've worked on a lot of small projects with school, some of them group projects, so I have some small code files that are about ~200 lines long and just have a single algorithm inside that does some sort of computation or analysis, basically, and they're easy to read, but much more sloppy. Is that more appropriate?

    I just have no idea what to bring in in terms of size and subject matter. Anyone have advice?

    1. Maes


      Some Befunge code. That will make them bow and suck you quick.

    2. Jodwin


      If nothing in particular stands out, bring something that you can actually stand behind and explain why it's the way it is. Also, they might only want to take a look at a file or two, so you could grab the most sensible bits of the game project, maybe tidy those up for the sample alone and go with that.

  22. Epyo

    Doom 3 Gets Lost, Finds a BFG

    I love doom 3. Hope xbla doom 2 levels are included
  23. Epyo

    Lets Play`s and your opinion

    If you think let's plays sound lame, they're not for you. I on the other hand have watched at least an hour a day's worth for the past few years and am definitely not sick of them