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About franckFRAG

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  1. franckFRAG

    Bellatrix : Tales of Orionis (RC2)

    Hi, thanks for your feedbacks :) I’ve been very busy these past few weeks, but I’ve been able to fix the RC1. Now we have an RC2! Corrections: - Softlock fixed in map08 - Textures alignment fixed - No floating objects (I hope) - Removed a corridor near a secret in map10 (which could create more confusion on the road that had to be taken afterwards) - Rebalancing ammunition and health on some maps (some really had too many) - The secret of soulsphere in map10 is no longer marked like a secret, (probably too frustrating to have) - Added missing credits for some music, unfortunately I couldn’t find them all (thanks Roofi for both) - Correction of a typo in the intermission between map06 and map07 DL link: Bellatrix : Tales of Orionis - RC2
  2. I just played the first ten maps, and it was fantastic ! Great work myolden ! However, I noticed a hom in the map08 :
  3. franckFRAG

    What is Your Job/Career?

    UX Designer (before I was Graphic Designer, it's not the same thing :P)
  4. franckFRAG

    What are you planning for October?

    I search a new job for October.
  5. franckFRAG

    Bellatrix : Tales of Orionis (RC2)

    You’re not mistaken, I had quietly posted an unfinished version probably two years ago. Thanks Knifeworld for your feedback :) I'll check it out for the lost soul. For this switch in the map05, it's intentional for the speedrunning, but maybe it’s too obvious, or visible, I’ll see to slightly move it. Oh! I didn’t think you were a fan of my work :) or that I had fans of my mapping at all :P Thanks Kyka! I hope to make a megawad, but it will take a long, long time. Ah, I understand what you mean. I think that unfortunately, putting monsters up high, is my trademark, which can probably create frustration. Maybe I should add a block monster line to avoid the melee damage with those imps.
  6. franckFRAG

    Bellatrix : Tales of Orionis (RC2)

    Bellatrix: Tales of Orionis is an episode of 11 vanilla maps compatible. This is the first episode of the three that will count the full version of Bellatrix. Description: - Bellatrix is not Swift Death (Phew...) - This is an adventurous and relaxing mapset - Gameplay focused on exploration and discovery Theme: The theme of this episode is the greenery intertwined with the technological bases of the UAC, and the remains of an ancient civilization. Only the textures of Doom2 are used, except the blue sky of Bellatrix. Story: You wake up next to your survival pod, not knowing what planet you’re on. You don’t remember anything, and a version of yourself remained in hyper hibernation. By tapping on the control screens, you quickly understand that you are on a planet that was part of the former colonization of the UAC, Orionis. You then decide to take the path to the nearest town, but the inhabitants of the surrounding area seem hostile. Known Bugs (Vanilla): Save in map05, map08 and map10 does not work on Chocolate-Doom and DOSBox. Because these maps are too big. Some inacessible sectors (achievable with IDCLIP) might potentially generate HOMs or VPOs. Some screens: Download: Bellatrix : Tales of Orionis - RC1 Bellatrix : Tales of Orionis - RC2
  7. franckFRAG

    [-CL9] OCCULA.WAD [RC1]

    Awesome Bemused and Tourniquet! The third screens is incredible! It's curious because I think to finish my wad using my red and black textures for the end of this month :) I think that it could be complementary with your wad :) Congratulations again for the release!
  8. franckFRAG

    (Vanilla) - The Anthill

    As I move through the tunnels dug by the ants, I fear more and more to activate switches. As the traps are sometimes unpredictable, I really like this feeling.
  9. franckFRAG

    Doom Streams

    180 Minutes Pour Vivre Played by Nixx57 currently.
  10. franckFRAG

    what are you working on? I wanna see your wads.

    Is-it for your megawad Rayzik ?
  11. franckFRAG

    Cydonia [/idgames]

    I seriously hope you’ll make a great full megawad! There is only 10 maps left (5 maps for each mapper). Even if you have a project in your side, I think it’s very doable to have a new full classic-style Plutonia megawad, and I'm sure that I'm not the only person which think the same thing :)
  12. franckFRAG

    Best. Spam. Ever

    I seem to have competition.
  13. franckFRAG

    All time favorite strategy games post

    Definitively Age of Mythology, and the Titans expansion
  14. franckFRAG

    Cacowards 2021 Mentionation Thread

    And we are only in May :)